I HATE THE WAY NEW SHADERS WORK.
ok now that that's been over stated, i have ideas and i hope someone in Bellevue, WA sees this.
Fine, leave the shaders in its current state, but then give us a way to exchange the uncommon/ rare ones for higher up versions, say 10 rare becomes an uncommon, 10 uncommon becomes a rare.. ect
make shaders drop dust not glimmer! most shaders are found/ obtained from [EV] so why not make them give us like 2 dust each, since EV shaders are 40 dust each, thats like 20 shaders for a "premium" shader.
allow us to dismantle more than 1 shader at a time. even if it is a kiosk where you walk up to it and can select 1 shader at a time but as many as you want of it. it can then give us gimmer/ dust or even be used to upgrade into higher versions of that shader.*idea grant bonus glimmer/ dust when burning big batches at once, so when people do a lot of something, *cough raid *cough and save up they can be rewarded for their patience.
hope to at least see some staffer say they saw this. whether y'all come anywhere close to my ideas , i dont care, just hoping yall have been or have an idea as to how to make shaders something more than a casualty for those that play a lot. im sure you don't want more grinding memes like D1...
EDIT: UNRELATED vid added bc #whynot
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