**Update** The game now crashes even outside of missions. ANYWHERE ANYTIME.
The game played fine yesterday for several hours and several missions. Today it crashes every time I start a mission. I can free roam or do public events no problems for hours. But once I start a mission the game crashes. I have ran the Scan and Repair Several times in Battle.net. I have also Uninstalled both Destiny 2 and Battle.net. I reinstalled them both and still have the issues. Below is my system info. System is not over-clocked. All drivers and Windows is Up To Date. I do notice in Task Manager that after the crash Battle.net seems to push my CPU up to 100% usage.
Complete error message reads ( Problem Reading Game Content. Please close Destiny 2, run 'Scan and Repair' in Blizzard Battle.net App then restart Destiny 2 to try again. )
BATTLE TAG Gaim Onn
Destination/Activity ANYWHERE ANYTIME
Operating System: Windows 10 Home 64-bit (10.0, Build 16299) (16299.rs3_release.170928-1534)
Language: English (Regional Setting: English)
System Manufacturer: Micro-Star International Co., Ltd.
System Model: GT73VR 6RF
BIOS: E17A1IMS.10D
Processor: Intel(R) Core(TM) i7-6820HK CPU @ 2.70GHz (8 CPUs), ~2.7GHz
Memory: 16384MB RAM
Available OS Memory: 16328MB RAM
Page File: 22796MB used, 9914MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
Card name: NVIDIA GeForce GTX 1070
Manufacturer: NVIDIA
Chip type: GeForce GTX 1070
DAC type: Integrated RAMDAC
Device Type: Full Device
Device Key: Enum\PCI\VEN_10DE&DEV_1BE1&SUBSYS_11B71462&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 16252 MB
Dedicated Memory: 8089 MB
Shared Memory: 8163 MB
Current Mode: 3840 x 2160 (32 bit) (60Hz)
HDR Support: Supported
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Update on 11/2 has not addressed this issues. Still having this fail/crash. It seems to be something directly related to Battle.net service and or Bungie servers. Being that Destiny is a continuous, Always online, Always connected game. The servers at Bungie or the connection via Battle.net is getting broken which triggers a “failed to read game content” crash/disconnect. For a game that is strongly reliant on server connectivity. These bugs should have been worked out in the beta and in the two months PC players had to wait after console launch. Let’s get this fixed quick Bungie. In the meantime...Us gamers will give you a few weeks to get it right while we head over to Call of Duty and Wolfenstein 2. We’ll check back to see how things are going in a couple weeks.... maybe?!
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Same here :/ I hope a patch this week or next
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Must be nice to have a business like Bungie where you can take $100 from your customer, deliver a product that crashes constantly from the moment it was released and do absolutely nothing to fix it. I thought stealing was against the law? Bungie found a way to legally steal money with no punishment. This error has caused my game to crash every 10 minutes since launch on PC. Bungie couldn't care any less. NEVER EVER buy anything from this company again. and for that matter Blizzard as well since they are happy to link arms with the Bungie thieves.
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this is complete crap got in hour about 5 crash with scan and repair log i scan game it shove all is ok nathing helps disabled antivirus and set all run as admin i dont understand why they dont try fix this critical game breaking eror but doing all other not critical bugs
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This garbage is poorly optamized. Barely runs on consoles and is having issues on PC that they fail to fix. This is a post I made after the "hotfix" Yea seriously now I cap out at 20FPS now. Good job Bungie. This is what I had been posting before this garbage hotfix. Battle.Net Tag: HellsAssailt#1978 PC Configuration: GPU -> 1080 Founders Edition GPU Driver -> 388.13 CPU -> i7 - 4770 RAM -> 16GB OS: Windows 8.1 64bit DxDiag: https://drive.google.com/file/d/0B0nq-kKQoykUeGQ3SHhFQUlXZG8/view?usp=sharing Nvidia GeForce Experience recommended settings: Anti-Aliasing -> SMAA Character Detail Distance -> High Depth of Field -> High Display Mode -> Full Screen Environment Detail Distance -> High Foliage Detail Distance -> High Foliage Shadow Distance -> Highest Graphics Quality -> Custom Light Shafts -> High Render Resolution -> 100 Resolution -> 3840x2160 Screen Space Ambient Occlusion -> HDAO Shadow Quality -> High Texture Anisotropy -> 16x Texture Quality -> Highest Wind Impulse -> On Nvidia Multi-Frame Sampled Anti-Aliasing -> Off I have noticed I am for what ever reason averaging 48FPS while playing. However I see it peark up to 120FPS but also go as low as 28FPS. This happens while on the Farm or paroling the EDZ. I was also noticing it during the "tutorial" campaign missions. It makes the game hard to play and enjoy when my screen stutters randomly when I can be in these spaces all alone or with other players. The game is installed on an SSD. I feel my average FPS should be higher than it currently is and that I should not be dipping so low where I feel like I'm playing a slide show. I played with my Task Manager open with the performance tab up. CPU never went over 40%, Memory hovered around 36% Disk 1 (the ssd) stayed at around 25% usage. I have tried changing the settings for lower ones and still the same issue.
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Same issue here. Same error message in Battle.net. Crash_info says 'data verification failed for package' on each crash Different package each time https://www.bungie.net/en/Forums/Post/237214116?sort=0&page=0
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Edited by Arg0n: 11/1/2017 11:42:18 AMHave this too, on many different packages.. Today it's been "w64_edz_activities_0213_0.pkg", "w64_environments_0198_0.pkg", "w64_sandbox_01b5_0.pkg". Crashed 8 times in less than an hour now.. Unplayable. Shit started to break loose when I changed my ship, added a shader to it, and tried to go to "The Farm" (I have Tower unlocked). Now I crash wherever I go. (Have changed my ship back to the normal one and was successful in reaching EDZ, but crashed a few moments later)