Hey so for a number of reasons, plenty of gamers both abled and on the disabled spectrum prefer to use a split controller and mouse setup. The way it works is a player holds either a whole controller, or a "half" controller (like a Playstaion Navigation controller), in their left hand while using their right hand to aim with the mouse.
Right now if a player attempts this kind of setup, the game halts use of one device while the other is in use. For example: if I use a joystick to move forward, my mouse does nothing until I let go of any controller inputs. If I keep the mouse swirling, the controller doesn't allow movement.
I'm sure there's a lot of features the dev team is looking into, but many other fps games on PC allow for this play style. It would be greatly appreciated if any developers interested in opening up accessibility options could look into this problem, thanks very much.
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Have they still not implemented this?
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I'm just going to bump this as it's a feature I would like to see supported in the future. Or at the very least a walk button for keyboard...