I don't doubt there is likely some kind of automated banning for specific plugins and third-party software that are [i]known[/i] cheats. Every game I've played I've seen people claim they are innocent and banned for no good reason. Very rarely was it [i]actually[/i] true, but it gets exaggerated nonetheless.
The dilemma is whether someone should be banned before or after they've used something to actually cheat. Bungie is taking the "no risks" zero tolerance approach it seems. That isn't to say it's necessarily right or wrong, but it does a good job of preserving game integrity. If this only affects a few thousand people (more than what Bungie has claimed), then that's a fair tradeoff compared to millions of players.
If there is a problem with the aggressiveness of their banning from an automated system, it will likely be found soon. If not, then it's more likely opinions that the "system is jacked up" is imagined.
Or we can always blame cheaters for ruining games for the rest of us.
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