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#feedback

10/13/2017 3:26:42 AM
21

High Caliber Rounds should decrease range, not increase it

The High Caliber Rounds perk is very strong in Crucible, as evidenced by the overwhelming use of MIDA Multi-Tools and Uriel's Gifts. The advantage they offer is so strong that it should come with a trade-off in the form of a range penalty (or other penalty the balance team deems appropriate). It should not give added range as it currently does.

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  • ANYONE that complains about weapons being OP needs to stop and reevaluate themselves. I was in the Crucible last night as a lvl 2 Titan rocking the first Auto Rifle they give you ... SLAYING... holding my own against Uriels Gift and Origin Story and MIDA and various guns. You win some and lose some just play better. Some guns feel like they are missing something, others don't feel exotic at all, and yes some in general are just bad all the way around. No I'm not ok with the copy and paste reskins of some weapons and how bland others are. But maybe you're only getting killed by this gun because everyone is using it or your Favorite YouTuber said this gun was good so everyone is keeping it instead of dismantling it like they did in times past. Again I say the Guns are Balanced.

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