This is more aimed at the raids etc however whenever a team wipes during a boss encounter in a raid even from D1 it would provide the team with total damage statistics! I'd like me you use this to evaluate and adapt the team to squeeze maximum damage out then it is actually a useful tool! It helps to identify who the big punchers are and helps to assess setups to get everyone doing good damage!
For example say one person deals massive damage compared to the team we can look at what they're doing and potential utilise their process! Or for people dealing less damage it could highlight something simple like not hitting the right spot etc. In my experience this brings valued information to the team...
So for all those failed attempts at callus the above helps to identify who's doing what! So, why are we not allowed this information for successful attempts? Why can we not crown the individual that clearly saved the team with their damage output or even further access what it was that made the dps better? Why are we only aloud this info when we fail?
Just an idea, i personally would like these same damage stats to show on screen after a boss fight success!
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Completely agree, a lot of the enjoyment in games like these comes from seeing how much more your doig with your hard earned gear