Buffing them so they feel satisfying and competitive in PvP is hard because Destiny 2 is now all about teamshotting. The MIDA is already an issue. Can you imagine organized teams camping and obliterating opponents with buffed high-impact scouts?
High impact weapons are supposed to be the archetype that is very unforgiving if you miss and can kill extremely quick if you're accurate, but Bungie's blanket nerf to everything in Destiny 2 means that a high-impact archetype really doesn't have a lot of space to exist where it feels balanced and competitive at the same time.
Bungie painted themselves into a corner on this one.
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So my true. A close friend of mine and clan member was dropping 40 bombs on Asylum during last couple weeks with a new Last Judgement roll he got. It was his HC when he wasn't using HC. Unless they put some next level perks on high impact I can't see them ever being viable again.