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Destiny 2

Discuss all things Destiny 2.
Edited by Codykins: 10/14/2017 1:03:45 AM
257

Destiny 2 - Shelved; My Final Thoughts

Thanks for reading my thread. Let me first start off by saying, that I have sifted through the toxicity of these forums for what will mark 10-Years in the coming months. Things never used to be as bad as they are now, but expectations and entitlement have pushed people to new lows, so take what you read ahead to your own liking, it is merely my insight, analysis, and opinions.. [b]EDIT NOTE #1:[/b] Thank you all for your words, wisdom, input, and thoughts. I appreciate the time and effort you've put into both taking the time to read my thread, and reply, good and bad. Didn't know this thread would take off the way it did. [b]EDIT NOTE #2:[/b] Perhaps some of you misunderstand, I'm not permanently quitting, I am shelving the game until things are fixed, preferably in the near future, or unless my friends message me to help them in activities. To those giving me the obligatory "Git Gud in D2", I have a 2.0~ K/D Ratio in both games, and I only Solo Queue unless my friends need help, thank you. This topic will culminate my final thoughts of Destiny 2, why I'm going back to Destiny 1, and why it is not only the biggest letdown I've ever had to my gaming history, but to why it is also a lifeless shadow/shell of Destiny 1. [url=https://i.imgur.com/XyErfav.jpg]The game will now sit in my game room, as of tonight, as a collectors item, and nothing more[/url]. The only time I will play it now, is if somebody on my friends list personally wants/needs my help. Let's begin. I decided to log into Destiny 1 tonight and play 5 games of Crucible. [url=https://i.imgur.com/XyErfav.jpg]I cannot even begin to explain how much better Destiny 1 not only feels after playing Destiny 2, but how it handles, and how much stronger, faster, and less held-back you feel. I felt like a god jumping into Control and quite literally slaughtering the enemy team single-handed.[/url] I had more fun again than I could put into words. Then I remembered Destiny 2 was a thing again. Bungie has literally watered down everything we ever loved about Destiny, in Destiny 2. Everything feels weaker, everything feels slower, everything feels forced. The truth of the matter is, while processing the hype, taking in the story-line (something we can all agree was better than Destiny 1's) and going through it all, many began to fathom the realization that there is essentially no end-game, no reason to grind after a certain period of time. I even deleted my Titan to make a second Warlock and ran through the Campaign, again... Then deleted my Hunter and lost motivation entirely after I created him again. I often find myself sitting in orbit thinking of SOMETHING to do to have fun in this game. Destiny 2 eliminates any sense of individuality that the first game presented, and instead tries to force us to cope with relying on people we don't even know, which in turn causes frustration. Bungie has essentially weakened everything to the point where it FORCES teamwork in order to even get through a casual Crucible match. Abilities take far too long to recharge (Even with EVERY piece of armor having the "Abilities recharge quicker when using <Subclass>", Supers take far too long to get, and feel significantly weaker now, due to energy weapons doing 1.5x damage to someone in their super (Honestly, who thought this was a good idea, especially since you essentially only get ONE super per game now, I could see it being viable if it was like D1, where you could get 3-4 supers per match). A lone guardian can now take someone out of their super with an energy auto rifle faster than if they didn't have their super active. That's extremely backwards, considering a super not only takes ages to charge, but is supposed to be...Well, Super. A not so-super choice, Bungie. PvE has almost nothing going for it when you bridge your power level at around 280, apart from the Raid - But wait, that essentially has nothing going for it either besides the smallest bit of vanity. Why do I say that you ask? The weapons have near-nothing special about them besides appearance, which brings me to the biggest problem this game faces: Fixed Rolls / Stats. Many assumed this would be a good thing, many assumed a bad thing. I've stuck with the bad, and for good reason(s). Fixed rolls have made this game extremely stale. Customization and Play-style have both been hindered and extremely limited by this simple thing. If you want specific traits (Resilience, Mobility, Recovery) you have to give up customization almost completely to get the stats you want. Not only that, but having fixed rolls / stats also has removed 95% of replayability. By removing rolls on weapons / armor, you've essentially removed almost any need to continue playing after you reach 305. Destiny 1 had it right; 3 Years, and there was still things to go for. Perk rolls made a gun or armor have dozens and dozens of possibilities; Dozens! You could essentially customize your ENTIRE playstyle, both gameplay and vanity wise. Like that armor? Get it to drop with the right stats you want and you could wear it doing whatever you pleased. Like that gun, but it has bad stats? No problem, get the right perks on it and you could fix / balance the stats out and make the gun usable and fit your play style needs. These things don't exist in Destiny 2. Bungie, you've essentially limited everything we're able to do, mainly for the sake of player-vs-player. Individuality in PvP is nearly gone, and you're forcing teamwork. Customization has been limited to the point where we have to sacrifice nice looking armor or weapons in order to obtain optimal gear for activities, due to perks and stats being fixed, Everything feels exponentially weaker, especially in PvP, everything is too slow paced, and you can essentially walk away from 1v1's if you're losing. I want to feel like I'm shooting more than a marshmallow gun at my enemies. PvE has non-existent replay value after you've completed the campaign / adventures, apart from Public Events, which is only used for farming exotics at this point, what little exotics there are. I mean, at this point, I have essentially almost every single legendary in the game vaulted right now, it's ridiculous. Also, Exotics feels extremely...Not-Exotic in this game. Even after Three of Coins became a thing in Destiny 1, atleast exotics felt superior over legendary gear. Not so much in this game. Things need to seriously change in this game, Bungie. I want to love this game, I really do, but...I just can't, not right now. According to logs, players are leaving this game faster than I've ever seen. Things needs to feel stronger, we need to feel less held-back, we need incentive to keep playing; Stuff to work for, stuff to grind for, stuff to desire. [u][b]I'll end with saying this:[/b][/u] Pop Destiny 1 back in your Xbox / Playstation, give it a try again for a day. I promise you won't regret it, I'm even deleting a character and starting anew. [b] Final Note: ALL the Playstation Exclusives are now available on Xbox on Destiny 1.[/b] Thanks for reading my thoughts. Remember, this is all opinion / insight. You'll know where to find me; On the game I love.

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  • [quote]Thanks for reading my thread. Let me first start off by saying, that I have sifted through the toxicity of these forums for what will mark 10-Years in the coming months. Things never used to be as bad as they are now, but expectations and entitlement have pushed people to new lows, so take what you read ahead to your own liking, it is merely my insight, analysis, and opinions.. This topic will culminate my final thoughts of Destiny 2, why I'm going back to Destiny 1, and why it is not only the biggest letdown I've ever had to my gaming history, but to why it is also a lifeless shadow/shell of Destiny 1. [url=https://i.imgur.com/XyErfav.jpg]The game will now sit in my game room, as of tonight, as a collectors item, and nothing more[/url]. The only time I will play it now, is if somebody on my friends list personally wants/needs my help. Let's begin. I decided to log into Destiny 1 tonight and play 5 games of Crucible. [url=https://i.imgur.com/XyErfav.jpg]I cannot even begin to explain how much better Destiny 1 not only feels after playing Destiny 2, but how it handles, and how much stronger, faster, and less held-back you feel. I felt like a god jumping into Control and quite literally slaughtering the enemy team single-handed.[/url] I had more fun again than I could put into words. Then I remembered Destiny 2 was a thing again. Bungie has literally watered down everything we ever loved about Destiny, in Destiny 2. Everything feels weaker, everything feels slower, everything feels forced. The truth of the matter is, while processing the hype, taking in the story-line (something we can all agree was better than Destiny 1's) and going through it all, many began to fathom the realization that there is essentially no end-game, no reason to grind after a certain period of time. I even deleted my Titan to make a second Warlock and ran through the Campaign, again... Then deleted my Hunter and lost motivation entirely after I created him again. I often find myself sitting in orbit thinking of SOMETHING to do to have fun in this game. Destiny 2 eliminates any sense of individuality that the first game presented, and instead tries to force us to cope with relying on people we don't even know, which in turn causes frustration. Bungie has essentially weakened everything to the point where it FORCES teamwork in order to even get through a casual Crucible match. Abilities take far too long to recharge (Even with EVERY piece of armor having the "Abilities recharge quicker when using <Subclass>", Supers take far too long to get, and feel significantly weaker now, due to energy weapons doing 1.5x damage to someone in their super (Honestly, who thought this was a good idea, especially since you essentially only get ONE super per game now, I could see it being viable if it was like D1, where you could get 3-4 supers per match). A lone guardian can now take someone out of their super with an energy auto rifle faster than if they didn't have their super active. That's extremely backwards, considering a super not only takes ages to charge, but is supposed to be...Well, Super. A not so-super choice, Bungie. PvE has almost nothing going for it when you bridge your power level at around 280, apart from the Raid - But wait, that essentially has nothing going for it either besides the smallest bit of vanity. Why do I say that you ask? The weapons have near-nothing special about them besides appearance, which brings me to the biggest problem this game faces: Fixed Rolls / Stats. Many assumed this would be a good thing, many assumed a bad thing. I've stuck with the bad, and for good reason(s). Fixed rolls have made this game extremely stale. Customization and Play-style have both been hindered and extremely limited by this simple thing. If you want specific traits (Resilience, Mobility, Recovery) you have to give up customization almost completely to get the stats you want. Not only that, but having fixed rolls / stats also has removed 95% of replayability. By removing rolls on weapons / armor, you've essentially removed almost any need to continue playing after you reach 305. Destiny 1 had it right; 3 Years, and there was still things to go for. Perk rolls made a gun or armor have dozens and dozens of possibilities; Dozens! You could essentially customize your ENTIRE playstyle, both gameplay and vanity wise. Like that armor? Get it to drop with the right stats you want and you could wear it doing whatever you pleased. Like that gun, but it has bad stats? No problem, get the right perks on it and you could fix / balance the stats out and make the gun usable and fit your play style needs. These things don't exist in Destiny 2. Bungie, you've essentially limited everything we're able to do, mainly for the sake of player-vs-player. Individuality in PvP is nearly gone, and you're forcing teamwork. Customization has been limited to the point where we have to sacrifice nice looking armor or weapons in order to obtain optimal gear for activities, due to perks and stats being fixed, Everything feels exponentially weaker, especially in PvP, everything is too slow paced, and you can essentially walk away from 1v1's if you're losing. I want to feel like I'm shooting more than a marshmallow gun at my enemies. PvE has non-existent replay value after you've completed the campaign / adventures, apart from Public Events, which is only used for farming exotics at this point, what little exotics there are. I mean, at this point, I have essentially almost every single legendary in the game vaulted right now, it's ridiculous. Also, Exotics feels extremely...Not-Exotic in this game. Even after Three of Coins became a thing in Destiny 1, atleast exotics felt superior over legendary gear. Not so much in this game. Things need to seriously change in this game, Bungie. I want to love this game, I really do, but...I just can't, not right now. According to logs, players are leaving this game faster than I've ever seen. Things needs to feel stronger, we need to feel less held-back, we need incentive to keep playing; Stuff to work for, stuff to grind for, stuff to desire. [u][b]I'll end with saying this:[/b][/u] Pop Destiny 1 back in your Xbox / Playstation, give it a try again for a day. I promise you won't regret it, I'm even deleting a character and starting anew. [b] Final Note: ALL the Playstation Exclusives are now available on Xbox on Destiny 1.[/b] Thanks for reading my thoughts. Remember, this is all opinion / insight. You'll know where to find me; On the game I love.[/quote] The thing that I don't understand with D2 is reputation currency. I have always been a console gamer but I'm a big fan of Tolkien and Middle Earth. I played Lord of the Rings Online for many years. I did many hours of grinding for rep. Where you actually spent your rep currency on the item you wanted. Instead of click here and get the same piece of gear multiple times!

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