Shadow of War introduces loot boxes that contain loot which can be acquired from killing average enemies giving you no advantage at all in a SINGLEPLAYER game, but everyone loses their minds.
Battlefront 2 is entirely pay to win which gives those that pay for the loot boxes and extreme advantage against those who don't in a MULTIPLAYER game, and no one bats an eye.
Hmm...
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Eurgh! "Loot boxes in single player have no affect on anything!" is such a dumb argument!