Lets take a look at what Xur is offering this weekend. Another bad week for the hunter armor. I think this is the first time in 4 weeks that Xur has a duplicate, so not bad. I just wish it wasn't the hunter armor (I am selfish like that haha). What did you think about this week?
Vigilance Wing - Pulse Rifle
Perk - "Harsh Truths" 5-round burst, Heals on Ally Death
Mod - Improved weapon performance when its wielder is the last living member of a fireteam.
Hunter Helmet - Foetracer
Perk - "Relentless Tracker" Visually marks targeted enemies. Deals more damage to low-health marked enemies.
Mod - Improves weapon handling for equipped Energy Weapons.
Titan Helmet - An Insurmountable Skullfort
Perk - "Transfusion Matrix" Kills with Arc melee Abilities trigger health regeneration and restore melee energy.
Mod - Arc melee abilities recharge faster.
Warlock Helmet - Nezarec's Sin
Perk - "Abyssal Extractors" Void-damage kills increase ability energy recharge rate.
Mod - Improves weapon handling for quipped Energy Weapon.
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well, i finally got the osiris pulse and to be completly honest im not even sure if i like the gun... so far, for me, all pulses have been boring, lackluster and just dissapointing. the first pulse i got, lincoln green, seems to be the best... which is kinda sad. its only good because all the others suck. vigilance wing doesnt seem half bad but thanks to bungie not testing their game it runs out of ammo all the time because kinetic ammo drops just as rare as power ammo. having the high recoil and rather low range doesnt help much either. was hoping it would feel sorta like red death... i hope sooner or later they manage to make weapon mods or weapon perks more interessting. so far this has been so incredible boring.