I understand nostalgia, but make exotic D1 loot some kind of dedicated side quest, kinda like how you did for Mida and Gallahorn in The Rise of Iron. When they drop in with the RNG that's ripping us off.
The story, as follows, is that all our previous loot was destroyed. We are suppose to be getting all new loot.
In essence, your using our valuable time to re-acquire loot we already had; loot that you told us was not going to be carried over.
It's not cool to add D1 exotics to the RNG, and especially not cool for veteran Destiny players.
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Oooh ooh! Like, can we get a sidequest to reclaim our stolen exotic sword where we kill Shaxx for stealing it, then use Felwinter's lie to destroy his ghost so he's finally gone forever and we never have to see him or listen to his armchair quarterbacking again? I kid.... Though only the lore fanatics will get the joke...
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Edited by Mr.Camaro: 9/29/2017 11:02:03 PMPersonally I feel like exotics are cheapened by just giving you them for a small quest. A special legendary I could see, but mida multi tool a Destiny 1 exotic in a quest that takes 20 min at most makes it feel cheap. I have most of the exotics in this game and am not excited about a single one. I much prefer the super rare drops of destiny 1 pre taken king and feel like i earned it and it's unique as opposed to the current participation ribbon feeling you get now in destiny 2