I made some statistics of Hunter Gear Sets, and found out that if you'll choose Mobility Set, you'll push up mobility up to ten, for Resilence Set maximum is 9, but for Restorative Set the maximum of recovery is 5.
In fact it's not a point. It should be difference between max values, but I saw that *Legs Armor has no Recovery at all* so it seems like a bug.
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I’m not sure it’s a bug. I haven’t studied this, but it seems like my warlock had a harder time raising the resilience number than either of the other two. I was thinking that maybe each class has a weakness in one area. Resilience for warlocks, recovery for hunters, it appears, so maybe it’s mobility as a weakness for titans. It makes sense, really, but don’t quote me on it cuz I’m not sure it’s true.
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I noticed this as well. Just another thing Bungie can't do right, I figured.