I concur. Unless they implement 500+ different weapons, I think some random perks on weapons is definitely needed. One of the best things about D1 (for me at least) was getting a weapon/armor drop and immediately checking to see what perks it had. Now; it's all the same. And I didn't feel that any weapon perk combinations were unfair/OP, maybe with the exception of Final Round snipers (which were not used that much, but frustrating in trials at times) and maybe the OG Felwinter rangefinder/shot-package deal. Was the "God roll" Eyasluna better than other hand cannons? Marginally, sure. But it wasn't game breaking.
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