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Destiny 2

Discuss all things Destiny 2.
Edited by Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

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  • Admittedly, my gun hunting experience was limited since (1) I didn't raid in D1 (2) I sucked at PVP-haven't even tried crucible yet in D2-and (3) I had the OG Hung Jury, but I never found random perks to be fun at all. I didn't have a lot of the classics in D1-no Imago Loop, no Grasp, never got either to drop-but if one had finally dropped and it had something like Icarus and Kneepads on it, I wouldn't have gone "great, I can farm another one!" I would've gotten annoyed. Guns feel a little less special, but I think its because of lackluster perks, not because they're fixed. What would a god roll be these days anyway?

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