I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences.
Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route.
Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.
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Edited by Tuwiki: 9/26/2017 3:27:55 PMI hated random rolls. They were the worst. I hated getting an awesome gun only to see that it wasn't considered good because of its randomly assigned perks. I already worked to get the gun to randomly drop, why do we need to randomly assign perks to make my gun randomly good or not? How much randomness do you want?? I was under the impression that this community didn't like rng...