I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences.
Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route.
Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.
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Static rolls are only fine in games where there are a ton of different guns, which sadly Destiny 2 doesn't have. There seems to be more types of rare quality guns than legendary. This results in everybody having the same exact weapon. If they increased the different amount of legendary guns then the static roll problem would eventually sort itself out.