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originally posted in: Static Gun Rolls Killed Playability
9/26/2017 11:06:54 AM
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Yes yes but come on at least we had [i]some[/i] variety. You can see for yourself all there is now is basically MIDA and Uriels with their newest spam launcher in PvP
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  • Variety? In D1? You only saw someone use different guns if they didn't have the god rolled meta guns of the moment. Otherwise as soon as a streamer put out what the best ones were, everyone ran towards that as fast as they could.

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  • And variety is still present. That's up to the user. [spoiler]Granted. I do think mida needs a nerf.[/spoiler]

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  • [quote]And variety is still present. That's up to the user. [spoiler]Granted. I do think mida needs a nerf.[/spoiler][/quote] Nope, and you call for a nerf too, clueless.

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  • Mida isn't the problem.. Map design is what makes the mida so good in certain game modes. Mida falls short in Supremacy when you're being rushed down.

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  • The problem is fixed rolls and limited perk availability, perks are also generally nerfed, and so there's no variation in weapons or gear used....

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  • Mida isn't the problem.. Map design is what makes the mida so good in certain game modes. Mida falls short in Supremacy when you're being rushed down.

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  • Oh yeah it's up to the user, and that wasn't true in destiny 1? It's always up to the user you muppet.

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  • That was completely up to the user. Nothing has changed in that aspect.

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  • Yes it is but if you're truly being honest you can see the issue, alot of people aren't willing to take the hit to have variety, so they end up using 'the best loadout'.

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  • Edited by BIGH1001: 9/26/2017 11:15:54 AM
    Well that's up to bungie to try to balance things. But that could be done with a removal of high cal rounds from those weapons. Instead of nerfing all autos and scouts of that archetype. Edit: this allows bungie to directly target problem weapons without disrupting balance.

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