Only D1 was never really like that. The difference between a god rolled weapon and just a very good weapon wasn't as big as the babbies on the forums made it out to be (except for completely unbalanced perk combinations like with Efrideet's Spear). You could almost always get a competitive weapon from a vendor with relatively minimum effort.
Also, on the topic of The Division, that game was ruined because it launched with almost zero endgame content (the PvE endgame was literally a spawnroom with a couple waves of enemies) and because they started handing out High-end weapons like candy after one of the first updates. Almost everyone I know who played that game was done with a few weeks after its release. [spoiler]The comparison with Destiny 2 is quite remarkable actually. :thinking: [/spoiler]
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