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Destiny 2

Discuss all things Destiny 2.
Edited by lil dUb wiezy: 9/20/2017 2:50:21 PM
46

Chest cooldowns

I was farming on IO for rep tokens, so i could get my disappointment of a package from Asher. But i suppose i was going too fast from chest to chest to chest. I found 3 chest in a span of 8 minutes. Being super casual and also just exploring. Then i found a 4th soon after(~2min) my 3rd chest. Inside of the chest was NOTHING. [b] 3 chests in 8 minutes is too fast!?!! [/b] This is ridiculous. I wasn't even aggressively farming. I was just casually playing the [i]game[/i]. I waited 3 minutes and tried to pick up the glass... AND GOT NOTHING.. So i waited another minute before picking up a chest... AND GOT NOTHING. I then waited a little over a minute before trying the one [i] right next it [/i] I FINALLY GOT A TOKEN AND GLIMMER. This is just insane that this arbitrary timer even exist. Either visually put it in game, or REMOVE IT. EDIT: Apparently this timer exists to stop a glitched chest on Nessus that could be opened repeatedly. But this was a problem in destiny 1 before tTK and they fixed it to were chest wound yield rewards from that glitch. Now they can't fix it in destiny 2. I know this existed in destiny 1 but it was NOWHERE near a prevalent as we've seen so far in destiny 2

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  • The so called Nessus loot cave and the Titan public event glitch really weren't that big of problem. You could get good loot at a good pace just by playing (before the lockout timer). Now everyone who moves fast from chest to chest gets punished. This is not the correct way to solve something that really wasn't a problem. This is why we can't have nice things.

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