I never said I hated them or wouldn't use them. My point is they're not even necessary given the current ammo drop rates. They create another arbitrary currency like item so to speak that is totally unnecessary and clogs the inventory.
The tweaked and updated ammo drops keeps players in the action and out of their menus while doing the raid. It's an overall better/more seamless player experience because of this. Bungie iterated on their product and cut out an unneeded micro economy that was ammo synth.
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Yeah but when I was doing the Pleasure Garden I (I unload everything into a hound) ran out of H'ammo then we wiped. After that for several wipes none of the Handlers dropped heavy for me and a friend I'm like wtf? Then a friend said "Yeah use your heavy to get Heavy" how tf am I supposed to use heavy if I don't have any heavy to use, so I thought I'll equip and let my friends kill the handlers in the beginning.. dropped ONE box for me.. After that round heavies dropped from the handlers like crazy again. Having like no heavy or small amount of heavy for like 5 rounds when it's needed was frustating, I really wished I had synth at that time. [spoiler]Didn't use Heavy till dogs DPS phase[/spoiler]
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I can definitely understand your frustration on that one but it sounds like a bug or a glitch to me. Handlers should be dropping heavy regardless of what you kill them with, which is what we experienced on the raid. That needs to be fixed and looked at. My reasoning for not wanting heavy synth is in destiny 1 it often felt like something that people would use just to break through a wall or a barrier with brute force versus actually strategizing the encounter