Time wise I'm actually a full time student and work 30+ hours plus a band, but i made time opening week, and there's easy ways to get 290 if you use the loot system to your advantage... My friend I were there day 2 or 3 on our first character. Problem is that too many people grabbed powerful gear before they were high enough.
THAT ASIDE, it isn't to fit my own personal taste. This game has been watered down quite a bit because people whine (the 2nd turbine removal in the first mission was just ridiculous). This is challenging end game content, meant to put you to the test, give the best items, and keep you coming back (I reference end game because running out of ammo prior is EXTREMELY unlikely unless you run away from ammo). If it was all a walkthrough, what would be the point of continued play? Ammo drops have been siginifcantly increased and spread for this game so that synth would be unnecessary, while not just giving you infinite ammo. That, and we basically all have 2 primaries that hold large amounts of ammo - alternate and grab the boxes when convenient and you'll be fine.
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