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#feedback

9/14/2017 5:58:23 PM
1

Pleasure Gardens needs some adjustments

1) Shooting NEAR the beasts shouldn't alert them. This makes it more difficult than it needs to be to take out the Beast Handlers. They should only be alerted when they themselves are shot. 2) Beasts shouldn't be able to see players up top. They have a relatively narrow cone of vision horizontally, so the same should apply vertically as well. 3) Beasts' should be given a relatively faint vision cone. This will help guardians to be able to tell if they're in the beasts' view or not. 4) There shouldn't be a time limit. If the aim of the game is to be stealthy, you shouldn't have to be speedy as well. The beasts howling if they detect you is understandable. Howling anyway even if they don't? That's just stupid. And the fact that the time limit gets smaller with each one you kill makes it pretty much impossible if you try to kill a couple at a time. 5) There's a bug where sometimes a beast will stay in the pollen room, so you can't jump down there without spooking it. That should be fixed asap.

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  • I agree with all of this. I have had multiple occasions where the beasts were alerted when all of us were crouched behind cover completely out of sight. I have had the beasts turn around and walk backwards. I have also had the beasts seem like they were alerted and look at us but completely ignore us. Just seems to be very inconsistent.

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