So far I've seen a lot of "this isn't the way I want it, therefore it should be changed". Or "D1 was more like this, therefore it should be changed". And I completely and wholeheartedly disagree with this way of thinking. D2 is a new game and Bungie has opted to bring new things to the table. That includes different mechanics as well. The mentality of a player, imo, shouldn't be "change this, I don't like it". But rather "ok, I see that this is different, how do I strategize/ accommodate to win?" Part of the fun of a new game is figuring out all of the nuances in order to build your play style/ strategy. I think that looking at something at face value, like "I lost that game and saw a lot of 'this' going on" and immediately thinking that something is broken or wrong with the game, is the absolute worst thing you can do.
On top of that, "exploits" are fun too. Finding what's strong in certain areas and utilizing those resources effectively to win is a crucial part of being a good, competitive gamer. David Sirlin touches a lot on this in his book "Playing To Win". (Strongly recommend it). Those will come and go too. So finding the next best thing keeps the game and meta changing and fun.
TL:DR - stop complaining at every turn, and learn.
-
Nah. There are a few valid issues with Destiny 2 that are worth pointing out. Such as getting rid of 6v6, PvP devolving into an awkward teamshot slog, taking away a lot of the nuances like perk rolls and the variety in subclass traits, etc.