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Destiny 2

Discuss all things Destiny 2.
9/13/2017 6:45:55 AM
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Strikes and Boss Fights

[spoiler]This is my opinion![/spoiler] [b]Strikes and Boss Fights[/b] One of the few problems I had with the old Destiny 2 are the strikes. Although they have some interesting short stories surrounding them, they feel way too short and disappointing. There isn't much variety from being stuck in an area and having to fight off a bunch of enemies in order to continue. I thought when Destiny 2 came out that the strikes would be improved from the previous game. Most of the boss fights are very underwhelming and require nothing more than for you to shoot the boss as much as possible and kill any minions that get in your way. All I want is for strikes and boss fight to be more than just shoot the bad guys a whole lot. [spoiler]I also really think the boss fight at the end of the campaign was way too easy, uninspired, and boring. There were no interesting features in the boss fight what so ever. I really don't want to see that in future expansions. The Taken King campaign boss fight was better, and that also could have been a bit more.[/spoiler] Do you guys think the next Strikes should be more than they are and have newer, more interesting boss fights? If so, do you think they should be worked on and included in future updates and expansions? I'd really like to know.

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