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originally posted in:The New Dojo
originally posted in: Dojo Bio Page
Edited by Weeaboo Of War: 11/29/2017 5:56:16 PM
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[u]Total Mana/MP - 10,000[/u] [u]Passives[/u]: [b]Devourer of Ice[/b]: Due to the factor that she is connected naturally to ice and such, Elizabeth is incredibly resistant to frost damage in all forms, even immune to it, in a sense. She has the capabilities of straight-up consuming ice abilities and buffs, empowering herself through it. She is also incredibly resistant to the cold itself - even growing more powerful as the area is colder. [b]Devourer of Magic[/b]: Alongside this, Elizabeth is also resistant to all forms of magic - least, to those other than fire. Most spells would still harm her, though on a lessened effect. [b]Unbound[/b]: Elizabeth is entirely immune to the effects of attacks upon her soul and such, rendering soul traps and such entirely useless. Fuсk off, soul eating сunts. [u]Frost Spells[/u]: [b]Frostbitten Stream[/b]: -100 MP per turn, -75 per turn during Temperature Drop, -50 per turn during Blizzard. "[b]Bõros[/b]" Elizabeth releases a skewering beam of frozen ice, with broken shards of ice collected within the beam. The actual jet reaches out to seven feet in total, and about a foot thick of compacted frost. Exposure to this leads to a sudden buildup of frostbite, frozen limbs, and hyperthermia, alongside the additional shards embedding themselves into flesh. During Blizzard, this beam expands and grows to about ten feet in length, and three feet in width, leaving behind stalagmites of ice scattered upon the earth. [b]Icicle[/b]: -300 MP, single usage. -200 MP during Temperature Drop, -150 MP during Blizzard. "[b]Nathrë[/b]" Elizabeth suddenly releases a compacted spear of ice towards her target, propelling towards them at a speed of 45 MPH, spiraling through the air at a fast (yet incredibly dodge-able) pace. The javelin is two feet wide and five feet long, sticking inside of it's target and spreading frostbite through it's foe. Oddly enough, it is effective via blunt damage through the pure impact. During Blizzard, the speed is heightened to 95 MPH, and adds a sudden explosion of shattered crystals if it breaks. [b]Boreal Tornado[/b]: -625 MP, single usage. -415 during Temperature Drop, -310 during Blizzard. "[b]Luama[/b]" Elizabeth conjures a five foot wide storm of spiraling ice and shattered icicles, of which spins towards her targets at 30 MPH. When caught in the storm, victims are likely to be sawed to pieces by the bits of ice cutting through them, or suffer freezing temperatures within it. During Blizzard, this storm's speed increases to 45 MPH, the ice within capable of slicing through steel and freezing it's targets within it's iris. [b]Ice In The Veins[/b]: -750 MP for water/additional liquids, -900 for blood, -150 per post of continuous usage. "[b]Sanguna[/b]" Prying into water, or even blood, Elizabeth causes sudden rushes of frostbite within a source of liquid, even ice, allowing her to control the liquid or blood within a being. During Blizzard, this ability is heightened to several targets, at least those in the spiraling blizzard itself, though it's MP is not brought down. Likely a PvE only ability, though I won't hesitate to use this in PvP. [b]Temperature Drop[/b]: -1000 MP, "[b]Reduca[/b]", single usage, lasts for five turns. The temperature around Elizabeth suddenly drops to ten degrees Fahrenheit, whilst this seems to be a support ability: her abilities have lessened mana during this. [b]Blizzard[/b]: -2000 MP, single usage, -1500 during Temperature Drop, lasts for fifteen turns. "[b]Õthrodas[/b]" Taking two turns to be casted, Blizzard engulfs Elizabeth and her foes in a twenty-foot wide, ten-foot high storm of furious winds, freezing her general area to -5 degrees Fahrenheit. Her abilities are incredibly buffed, whilst her strength and reaction speed is literally doubled during the storm. Though, she is forced to remain in the general radius of the storm, in order to keep these buffs. [u]Necromancy[/u]: [b]Temporal Revival[/b]: -400 MP, single usage, lasts for ten turns. "[b]Retría[/b]" Elizabeth casts a spell, of which restores an individual with no magical capacity to life, with their bodies slightly healed/restored by ice. These zombies seem to serve her every thought and order - no, before you ask, she isn't into neсrophilia. These beings are known as Thralls, to her. [b]Zombie[/b]: -925 MP, single usage. "[b]Revílas[/b]" Elizabeth straight-up revives an individual to serve as her own undead servant, as they follow her orders and such with enhanced capacity, compared to a Thrall. They seem to utilize her Frostbitten Stream spell, even conjuring a frozen pike or axe during combat. She refers to these servants as Reborn. [b]Army of the Dead[/b]: -2500 to literally all of her MP, single usage. "[b]Urutrím[/b]" Taking three turns to be casted, Elizabeth heavily concentrates before merely holding up her hand, as all dead within a mile-wide radius rise from their graves and serve her will alone. These undead are the same as Reborn, really, just.. on a ridiculously widened area, really. [b]Resurrection[/b]: -5000 MP, single usage, only two rebirths per individual. "[b]Tüime[/b]" Elizabeth concentrates upon a dead individual and restores them to a living state: any chopped off limbs will become stumps to prevent bleeding, vitals are restored to the best that they can be restored to, and such. Just remove whatever may be within them that killed them (example: bullets, swords), and they.. should be fine.
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