PC Beta Key Binding Addition - Movement Efficiency
Currently in the Destiny 2 Early Access Beta the key mapping design allows for the changing of movement actions like crouch and sprint, which allow for hold to be toggled on and off. As a result it can be set to make a button sprint until pressed again or sprint while being held.
The same should be allowed for with regards to the jumping mechanic. In particular with the warlocks "jetpack", for lack of a better term. Currently pressing the jump key while in the air activates the "jetpack" ability and it must be pressed again to deactivate. It would be much more convenient to allow the option for the "jetpack" to only remain active while the jump key is pressed down, same as the option for crouch or sprint. This allows for much more granular control of movement and is more efficient, especially in more intense situations.
Thanks for all your hard work.
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