No special scenario this has happened 4 times, all at different places each further along the mission than the last.
specs:
GPU: GeForce GTX 1080 Ti
CPU: AMD Ryzen 7 1800X Eight-Core Processor
Memory: 16 GB RAM (15.93 GB RAM usable)
Current resolution: 1920 x 1080, 144Hz
Operating system: Microsoft Windows 10 Pro
from crash_info.txt
stack:
session_id:
Mon_08282017_184757_011236@x64@407224811@1B_43_66_2B_91_A5_8135
version:
v300_vv tiger_final release_beta pc_x64 59626.17.08.23.0657.v300_vv 17.08.23 0657
thread information:
thread_name: unknown, thread_id: 00004c7c
halt:
### RUNTIME ERROR: EXCEPTION_BREAKPOINT at 00007FFA6DF6F36F
halt information:
(<unknown>)
fatal error detected, current status was:
init: init.txt
version: v300_vv tiger_final release_beta pc_x64 59626.17.08.23.0657.v300_vv 17.08.23 0657
session_id: Mon_08282017_184757_011236@x64@407224811@1B_43_66_2B_91_A5_8135
GPU Device: NVIDIA GeForce GTX 1080 Ti
GPU VendorId: 4318
GPU DeviceId: 6918
GPU SubSysId: -2047799229
GPU Revision: 161
silo_id: 1665943536955512832
signon_server_reported_content_version: 59626.59514-1
authority-over-current-bubble: false - map slice set 'HASH(0xec777a09)':8, activity slice set 64
authority-over-domain: true
world_controller state: activity:in_world
environment_string: D2_ProdRetail:23
install type: 5
change-world: loaded mission_towerfall
game_instance: 00000000AC8807B0
game_is_playback: false
activity_tier: e_activity_tier.one
activity-slice-set-index: 64
map-slice-set-index: 8
in-public-bubble: false
activity_host_fireteam_is_connected: yes
activity_host_last_fireteam_session_id: Mon_08282017_101132_132604@x64@game_svc_lp$@N09SH08SRV013
activity: mission_towerfall
activity_host_group_target_is_connected: no
activity_host_group_target_session_id: Mon_08282017_101821_051468@x64@game_svc_lp$@N07SH02SRV054
activity_host_group_current_is_connected: no
activity_host_last_group_current_session_id: Mon_08282017_101821_051468@x64@game_svc_lp$@N07SH02SRV054
system_milliseconds: time 264221541
timezone_seconds_offset_from_UTC: 0
is_current_bubble_authority: false
crash_folder_location: C:\Program Files (x86)\Destiny 2\temp\crash_folder\pc_x64\crash_folder_11236_20170828_190545\
primary_bap_server_ip_address: 205.209.21.101
primary_bap_server_port: 7500
player_position_x: -3.853580
player_position_y: -615.019958
player_position_z: 49.298885
-
Same happens to me. Last one was right before leaving. Wouldn't be [i]that[/i] bad if it didn't start over each time.