If you think about it though, that's exactly what we already have. I was just explaining how an ideal situation would work for either side. Bungie already has a system like that in place. For 5 wins, you get an armor piece. For 7 wins, you get a weapon. But if you make it to the lighthouse, you get a weapon with a special perk that can only be obtained from the lighthouse, and you get an ornament for your armor which tells everyone that you have made it there. So in fact, there is a tier system of sorts already in place, but people either didn't realize it, they forgot, or they don't accept it. There is even a tier system in how they match people in trials. It's based off wins, generally. You win a match, you get bumped up to the next tier for your next match. Someone is going to lose, and it will be the worse team. That's just how things work with competition.
What it seems to come down to is that people want the same level of rewards for having less skill. They want more for less and act entitled to it. And of course laggers and DDOSers are a factor, but they are still so rare that they can be written off as outliers.
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