Title.
People Who Support Voiced Protagonist : "More content is never a bad thing. Destiny is an RPG MMO FPS. Our vanilla experience contained 6 legendary voice actors/actresses and Destiny 2 should re-inforce that magic."
People Who Support MUTED Protagonist : "This is my Guardian. No one voices who I am. I don't want to sound like someone I'm not."
[u][b]THE ARGUMENT TO END ALL ARGUMENTS[/b][/u] : [i]If a AAA Studio like Bungie is incapable of making a voiced protagonist that adds more to the story than it takes away, then they are an unskilled Studio that does not deserve the privilege of having millions upon millions of paying fans. / / Halo had a voiced protagonist that thrilled a generation of fans, to some who believe the original Halo franchise is the best FPS experience of all time.[/i]
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I firmly believe that people who do not support Voiced Protagonist are in 1 of 2 groups of gamers. - - 1) They do not have a wide spread of gaming history to be able to properly formulate a valid opinion on the topic of Voice/Mute Protagonist. - - 2) Proper video gamers who simply have lost all confidence of Bungie being able to have the skill required to make a Voiced Protagonist after the complete disaster of story telling in Destiny 1.
Dedicated players should not be punished due to the lack of skill and innovation from studio developers. If they are unable to learn from their past imaginations, they need to forfeit their product to a more passionate team.
Andro out.
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Edited by Madman Asunder: 7/31/2017 12:30:25 PMI'd support it either way. it isn't a big deal to me. I do prefer the mute protagonist due to how this game attempts to make you the lead. You state Halo as an example... but its not a good one. Halo presented a character. I did not feel like that character at all, and that was okay. Halo wasn't trying to tell me that spartan was me. When Chief said something I wouldn't (because lets face it... he says more bad ass things than I do), it was fine because I recognized he was a character in this universe. If Destiny wants to do that. present the character as a real person in the universe. I wouldn't mind, but it would come with challenges. Challenges that obviously reared their ugly head in Vanilla D1 with terrible generic (some would say there was no point in voicing) voice lines. It is no longer an isolated instance that has one master chief. It is a lot of instancing (some might say shared instancing :D) And how are all those characters the "same" person with the "same" voice actor. They are solving more problems than they are creating with a mute protagonist. It just fits. Also. I do not feel I fit in either of your two categories. I have been gaming for 20 years and have played a diverse set of games in that time. I think a mute protagonist is the right creative decision with the goals of Destiny in mind.