While I'm a bit split on this matter its only because I mostly see it from the players that don't get a lot of kills or aren't that good in PvP. I know I'll probably get bashed for it but I think the current state of supers should remain the same in PvP but buffed in PvE. just like the people who complained on Dark Souls being hard and the company told them to get good I think that should be the role model for the people who can't get by and not get a super in PvP. so far I've gotten min mid match every time as has 99% of people I've seen so there should be no other reason to not get a super unless you're not actually adapting to how you're supposed to play the game(which I wont lie its pretty passive which is OK with me but I can see why people hate it)
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Edited by jutsu: 7/25/2017 4:11:15 AMI think that the refresh rate of supers is fine. However, I believe that you should be rewarded more energy for every positive action; i.e. kills, captures, plants, defuses, etc. This system partially translates to PVE, being as though there is quite the multitude of minor adds to build super energy from.