While I'm a bit split on this matter its only because I mostly see it from the players that don't get a lot of kills or aren't that good in PvP. I know I'll probably get bashed for it but I think the current state of supers should remain the same in PvP but buffed in PvE. just like the people who complained on Dark Souls being hard and the company told them to get good I think that should be the role model for the people who can't get by and not get a super in PvP. so far I've gotten min mid match every time as has 99% of people I've seen so there should be no other reason to not get a super unless you're not actually adapting to how you're supposed to play the game(which I wont lie its pretty passive which is OK with me but I can see why people hate it)
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Edited by bnetflustercluck: 7/23/2017 9:05:32 PMThe KD/A emphasis should be helping players get more kill credit and subsequently more super energy. I've had the occasional match without a super, but for the majority of the time I get at least one super, and there have been times I've had two. Advice for those players struggling to get their supers: roll with your team, don't go wandering off, shoot, assist, get that super energy, launch your super. There isn't really much more to elaborate on. If you're spending half the match alone and wondering why your team and the opposition are getting supers, then wondering why you aren't, then crying for free supers by having Bungie reduce cooldowns. Get out there and work for it. Be a better player by not sitting around relying on ability spam. Buff cooldowns for PVE, but PVP is about right imo.