If the one we have in the beta is indicative of how this weapon type will perform, they will rarely ever be used. I'd like to see more stability while under fire as well as bullet magnetism while under fire because, as they currently stand, they are useless even at long ranges if you even take the smallest hit.
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I agree wholeheartedly. The flinch is ridiculous, and it sucks because I think linear fusion rifles are super cool. They're just outclassed and made useless by every other gun in PvP, especially due to the fact that apparently they one-shot on a very inconsistent basis. I hope they fix them in the future to make them more of a PvP viable weapon class, so I won't have to let my Tarantula collect dust.
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Yes, right now I don't see a reason to use them over a sniper, decrease charge time, less flinch and maybe more ammo.
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Agreed. Flinch with them is a bit ridiculous, and they're fairly weak. I headshot a guardian just outside of melee range and it only took him down to half health. Kinda pointless since by the time I charged my second shot I was dead. Normal fusion rifles are pretty great though. So far I've used it more than any other "power" weapon.