JavaScript is required to use Bungie.net

#Gaming

7/7/2017 7:23:46 AM
25

Let's talk about Mass Effect Andromeda

So before we begin I would like to say that I realize the difference between liking something and it being good. Also Mass Effect is one of my favorite game series, if not my favorite, I haven't spent as much time on any game as I have the Mass Effect games. I've played through the first two games over ten times each, played through the​ third three or four times, and I've just finished my third run-through of Andromeda. So with that out of the way. It's been almost four months since Mass Effect Andromeda has been released and boy what a release it was, it received pretty negative reviews from both the community and the reviewers. It wasn't nearly as loud as the Mass Effect 3 ending debacle (or maybe it was, to be fair I haven't been keeping up with game news in a long time) either way Mass Effect Andromeda has been blasted hard for having bad facial animations, plenty of glitches, poor writing, etc. It's probably the worst received Mass Effect game to date and that's saying something. Still with all that Mass Effect Andromeda is my favorite Mass Effect game. Now that doesn't mean it's the best Mass Effect game, that honor goes to the original ME with ME2 being a close second. I just enjoyed ME:A more than any of the others, it really brought back the magic and the wonder I experienced playing through the first Mass Effect game. After ME the next two games became much more cinematic and much more action packed. It became the clash of the unstoppable force of Commander Shepard vs. The unstoppable force of the Reapers. Which isn't necessarily a bad thing it just wasn't what attracted me to the game. Honestly I almost didn't get Mass Effect 2 because of that change and I love Mass Effect 2 but I just didn't get the same feeling as I did from Mass Effect that got me addicted to the game. [spoiler]Literally addicted too, there are times I have "Mass Effect Cravings" and I spend a weekend or two plowing through all the the games back to back[/spoiler] The eerie feeling of the unknown, the sensation of being a small person exploring a large universe while bonding with a diverse cast of characters...That's what made Mass Effect so entrancing to me. And while the next two games kept and expanded upon the cast of characters they simultaneously watered down the sense of exploration and the feeling of being small. Mass Effect Andromeda brought this feeling back to me and that no amount of glitches or poor facial animations could ruin for me. I love Mass Effect Andromeda and it makes me sad that we won't being seeing any meaningful expansions to it's story. I see a lot of potential in Mass Effect Andromeda, potential that if EA gave it the right amount of time and resources could make it one of the best games ever. Unfortunately the corporate side of Bioware and EA (As well as some fans) don't see that potential. Choosing instead to commit everything, at the expense of Mass Effect, to Anthem in what will probably be a futile attempt to kill Destiny. Hopefully over time people will see that Mass Effect Andromeda isn't nearly as bad as it's made out to be. And hopefully EA and Bioware will come back and pick things up where they were left off. I hope all of that happens sooner rather than later too. Mass Effect Andromeda may not be the most polished game, but it is still a good game. It's a game that I recommend to any fan of the series as well as any fan of RPGs. This was a small rant about Mass Effect that I just needed to let out. I hope that it gave you some new perspective on the game or at the very least you found it entertaining.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Vicex: 7/10/2017 4:06:56 AM
    The story of andromeda suffered because people expected a Shepard 2.0. An epic space opera which defined Mass Effect 1-3. Instead, we got a new taste of the universe with a new, blank slate for which to cast ourselves in. It was an ambitious project that had too many spots of poor communication and conflicting views to make it the success we demanded from Bioware. This was to be expected when Bioware gave it to the second-string team, but had they a unified vision they have succeeded. Part of the problem, however, is the community that supports Mass Effect, and Bioware in general. Unfortunately it is a toxic wasteland of keyboard warriors that demand that they be recognised, be it there gender, sexual orientation, etc. This, in theory, is a great idea to be more inclusive and make a, exaggerated, but representative game. However, because of the community, even the smallest failure of execution results in massive backlash- be it the assumption of a lesbian character from a hair style, a transexual character telling the playable character about his/her past gender, or even fewer options for same-sex individuals. All of these are incredibly small details, and in some cases are absurd to be angry over given the demand for overrepresentation (i.e. same-sex romances) and result in a small, but very vocal minority of the community to take offence, get sympathetic 'journalists' from gaming websites to amplify their views- and thus do needless damage to a game already suffering from legitimate issues such as animation- even though these issues where very much exaggerated, and the highlighting of a substandard, but not game-breaking bug, thus destroying the projects reputation and future. TL;DR While Mass Effect Andromeda was far from a perfect game, it was a complete and decent enough title that was killed though the combined efforts of a toxic, over-demanding, and unrealistic community.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon