I mean if I can hit someone I should do at least half damage. Now if I shoot someone in the face from 20 meters away it barely chips his health. Man I mis year one accuracy :(
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Remember autos after the nerf in year one? Handcannons havent seen anything yet...
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A god roll handcannon with range can take people down with the normal 3 tap at 30meters or you can just focus on landing those headshots. Handcannons were never intended to be able to compete in scout rifle range. Just close the gap some where your handcannon works best. The gun smith is selling cocytus I suggest picking one up and get yourself a high stability roll on it this thing is a beast.
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Just use wormwood
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There's enough hand cannons going around right now as is. We don't need more than there is, in fact, the range needs to be lessened again so they can't out distance scouts. Rifled needs to go.
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Just remove luck in the chamber from all Weapons. This perk destroys everything what is about a 1v1 gunfight. Especially the crispy 2 Tap Handcannons are annoying. When that bullet triggers, there is literally no chance winning that gunfight with a other weapon....... oh wait..... throw a sticky
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Man, I miss year one auto rifles, sniper rifles, shotguns, warlocks.
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The only time I've been killed by a HC at range was a palindrome at like 100' and I was already weakened and it was a lucky shot probably not even meant for me. That didn't stop me from cursing, saying BS, and looking at my tv trying to figure out how that just happened. Then I chalked it up to bad luck and moved on. you should too.
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They're fine but what sucks is that you absolutely need a god roll to succeed with them. Anything less than max range isn't good enough. Picked up a Y1 blue HC with Sureshot, Rangefinder, and Send It. Range hit 50 and the gun had aim assist in the high 60s. Not bad. Yet the damage drop off was insane, the accuracy was horrible, and I haven't used it since.
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That's why I now only use handcannons that have Explosive Rounds.
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What we have now is exactly what the community cried for during the "ghost bullet" phase.
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Maybe that might explains why my ace of spades has turned to shit in the last three weeks in pve. I'm pretty dam accurate with it but lately it been not so good. I thought that the last changes to the game was bad enough without them screwing with the setup for the weapons again.
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You must be joking.
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No, I'd say it's still preferable to missing people completely.
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Meanwhile my 44 range stat "how dare you" still hits max dmg at 20 meters.
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Handcannons are fine. 3 of the top 6 pvp weapons are handcannons. Have fun and may RNG be forever in your favor.