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Edited by Shadow, The One and Many: 6/27/2017 2:21:37 AM
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Upcoming fan-made raid bosses :)

Hey guys! I have some ideas for more raid bosses, let me know which one you want first and I'll make the mechanics for it. Grimoire for these bosses will be coming soon :) CABAL: Thu'ark Sha'zol, The Machinist Void Reaper Sol Reaper Arc Reaper VEX: Anerebos, Silencer of Light The Banished One FALLEN: Jaxenal, The Divine Sykeris, Pride of Eliksni HIVE: Kronar, Pain of Nokris Zyvantel, The Final Shape Let me know what you guys think of these and tell me which one I should do! Feel free to add any more! Take care guardians! :)

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  • I have one, [spoiler]SYLOK, THE DEFILED[/spoiler]

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  • Well...if you can make some I will too! Cabal (These two are in the same fight) Valus Tra'dagun: A giant phalanx that is completely invulnerable from the front, but uses two shields. That means he cannot fire back. His only weak point is the back. Psion Flayer Voratilmes: A psion who does not use his psionic abilities, but rather technology. He can fly around the map at will, with flame throwers. He will pause to shoot for about 30 seconds. These two will come out into the fight. The fight will start slowly, allowing you to get aquatinted with these guys. But at 90% health for either one, adds will spawn and you will need to get in a vehicle (like a tank) to destroy a conduit. This conduit will be channeling energy to try and destroy you (aka insta wipe) It takes one tank blast to destroy it, and after it's destroyed, both bosses become stunned for 20 seconds and take 15% more damage from you. If one dies, the other enrages, getting faster and more reckless. I've wanted to pitch this idea for so long but it's been downvoted a lot :(

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    • Wow. Love the names my dude. I honestly love going through posts like these, makes me happy to see the creative genius of fans. :) Always reminds me of my own little Fallen House and Kell that I created: [spoiler][b]House of Ash[/b] Burrowed deep within the hazardous remains of a part of the European Dead Zone lies the deadly Fallen House of Ash. Notorious even among the Fallen, the Ashen (as they're called) are known for being top-of-the-line assassins as all thier weaponry contains poisons that could kill an Orge in seconds and stealth tech that would make any Bladedancer jealous. But unlike most of thier kind, they seem to attack only if prevoked or if they feel threatened. For those reasons, the Vanguard have been keeping a very watchful eye on them as they have been with the House of Kings in the Cosmodrome. You could almost say that the Kings and the Ashen are one in the same, maybe even communicating with each other... [b]Rylvak, The Pheonix[/b] The first and only known Kell of the secretive Fallen House of Ash, Rylvak is rumored to be a different kind of Kell than most would expect. Reported around the EDZ, he is seen often in the wild with his most trusted guards beside him. There have been many reports of his death by either Guardians themselves or witnesses to it, but sooner or later dozens of other sightings of Rylvak pop up out of nowehere. Like as if he's some kind of ghost...or worse.[/spoiler]

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      • I'm back and I have some more!!!!!!!! Sarviks, Kell of Rain The fight begins with your team separated into teams of three randomly. One team is facing the boss alone and must survive with the boss and waves of adds. The players here can do some damage to the boss, but he will be heavily shielded. The other three players will be teleported to an area with tanks, pikes, you name it. These players have to get in the tanks and now through enemies to get to the boss. Once they reach the boss arena, Sarviks will become vulnerable. The tanks will be doing the majority of the damage. After 30 seconds of the boss taking damage, he will teleport the guardians to the same positions as stated before, but random guardians every time. To add some tension, there will be three areas so be teleported in. And when you spawn near the tank, you have to go through a specific tunnel (such as left, middle, or right) to the same arena. Left will be red. Middle, green. Right, blue. Repeat this process till sarviks dies. Should a guardian die, it'll be all right. One guardian is required to stay alive in the arena. Hope you enjoyed this!

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      • Edited by rickylumic 77: 6/28/2017 9:27:38 PM
        Here are a few of my own. I'll put in backstory if anyone wants it. Kysis, Prime Reaver: [spoiler]The fight takes place in a vast bunker below Titan. The architecture is Hive-like and the room is big with parts of it elevated and sprawling. Kysis spawns in the middle, performing a large AoE attack, and then goes to the centre stage. There are 9 red doors - 3 on the left, 3 on the right, 3 in the middle. There should be 2 players on each side. Stealth Reaver Vandals and Exploder Shanks spawn in large quantities from the doors. After a short time, 3 cloaked Stealth Servitors will spawn from a random door on each side. Only one will be able to be damaged - the side that has that Servitor must destroy it as quickly as possible, before "Servitor shockwave transmitting" appears and the team wipes. Killing that initial Stealth Servitor causes everyone on the team to gain a 10 sec buff called "Light Amplified" which lets the other 4 players quickly kill their Servitor. When this is done, Kysis will fire his gun a lot more and "Kysis summons the Enraged" pops up. 3 Enraged Servitors now spawn, as well as a TON of enemies. One person on each side must shoot the Servitor to get its attention, then lure it to the large plate at the back of the room. The other person must control the immense number of enemies. Once there, it will sacrifice. This causes a rune to light up. When all 3 are sacrificed, "The sacrifice is corrupted" appears and Kysis staggers. A blue circle lights up randomly on one of the sides. Inside it, you can damage Kysis. All teammates get a 15-second timer called "Accelerated Light". During this time, 5 people must DPS the boss, while another must hunt the Stealth Servitor that spawns randomly. At the end of the 15 seconds, Kysis will teleport to where you are and perform his AoE attack, so all players must be at the Servitor before then. The Servitor drops the next DPS circle where it dies and resets your buff, so the location of the circle is always changing randomly. Only 2 Servitors spawn, allowing for 45 seconds of time to damage the boss. Once all three buffs are expired, Kysis returns to the middle and the cycle resets again. Rinse and repeat to destroy Kysis, Prime Reaver. After one cycle he fires twice as fast, and after two cycles he summons Web Mines in random locations as well.[/spoiler] Challenge Mode: [spoiler]Every player must destroy a Stealth Servitor during the damage phase. This requires the entire team to be mobile and on the ball, as well as forcing the team to fight Kysis at full strength on the third cycle.[/spoiler] The Saracen [spoiler] The Saracen is an enormous Vex Cyclops, the size of Oryx, atop a dark machine within Nessus. The fight takes place on the surface of the planet at the machine's top, in a large sandy arena with Vex constructs jutting out everywhere. You trigger the fight by shooting The Saracen's eye rapidly. It will activate and shoot at you. Hobgoblins on posts around the arena spawn occasionally. There are also multiple mines in the arena that will Detain you if activated. For the duration of the fight, players have to shoot at The Saracen's eye to damage it significantly. However, staying in its sight for too long will give you the "Saracen's Fury" debuff which will quickly kill you unless you leave the boss's sight, and remains for 30 seconds. However, you can also stack the Fury debuff up to 3x by killing enemies. At 3x, you have the option to "Discharge Vex Energies" at the base of the Cyclops, dealing extra damage to The Saracen. At the rear end of The Saracen are 2 Confluxes. During the fight, Minotaurs and Goblins will spawn and try to sacrifice themselves to it. If one does, it will make The Saracen immune for a minute and enemies will flood the arena. Half the team should focus on DPSing the boss, then the other half should be at The Saracen's back keeping enemies off the Confluxes. People should switch around when they have the Saracen's Fury debuff to keep up DPS. This process keeps up for 90 seconds without The Saracen going immune. "Vex Constructs Active" appears and half the team is blinded with the "Voidmark" debuff. The other half of the team must run to The Saracen's base to get the "Cleansed Light" buff, but this slows you down to a crawl. The blinded and Cleansed must meet to restore everyone to normal and the fight resets. At half health, The Saracen spawns enemies at the other two quarters of the arena, and at 25%, it spawns Hydras at the Confluxes and fires much faster at the DPS team. Repeat until it dies - The Saracen will explode violently and the path downwards will open. [/spoiler] Challenge Mode: [spoiler]Whenever the Saracen's Fury debuff is acquired, it must be discharged at The Saracen's base after stacking to 3x. This can be avoided by simply switching the DPS group before the Fury is acquired, but you lose out on lots of DPS. The difficulty lies in killing the adds in time and surviving the trip to the base. [/spoiler] I'll add some more soon.

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        • 70 pounds of Gorgonzola cheese. Name: Primus Gorgon''zolla

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          • Leonard, the big pain I. The butt

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            • Vex

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            • Any of the Fallen. They sound too cool not to do. ☮️

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              • I think they should tie in Rasputin. How about a raid where guardians fight to enter a bunker, like wotm. The final boss can be Rasputin. He could have a physical form similar to that shifty, pixely transformium stuff in that transformers movie. He needs to talk like he is mad, and like what he is doing is best for us, like he thinks that he is above us

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                • Dude again they sounds dope af. I know the back story and mechanic s u create for them will be great.

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                  • What about Taken?

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                    • As long as we get a helmet that looks like trumps toupee as a reward I'm good with all and any raid boss

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                      • Vex : xylar the timeless...the og fan made raid boss

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                        • Edited by taco: 6/27/2017 1:15:36 AM
                          There is a fallen boss already confirmed... [spoiler][b]Randal the Vandal[/b][/spoiler]

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                          • Toland the Shattered in his dark version.

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                              Mind if I add? How about the ACTUAL Rasputin bot, not just the AI, like being in a Rasputin controlled room and at the end you can fight Rasputin himself in a robot form.

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                              • Edited by H1312play4445: 6/27/2017 11:24:45 AM
                                [b]The Banished One[/b]. Always liked the Vex, had ideas for Vex-themed expansion set on Mercury.

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                                • The final shape seems like a fight on Oryx's level. I want to see that.

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                                  • I started working on a fallen raid for the Rasputin expansion in d2 but I dropped it a while ago... It started getting hard and idk if I could find it again

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                                    • Edited by KEVLAR165: 6/26/2017 11:03:42 PM
                                      New raid boss a siva Infected cryptargh.... Only reward God of war shader , guaranteed....

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                                      • Not enough info. Need back stories.

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                                        • please make big evil boss with roar and shoot biggy gun. good mechanicals too.

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                                          • Edited by Moltrase98: 6/27/2017 2:57:42 AM
                                            I'm back baby all hail the shadow may it forever hide us from those who wish us harm kinda why I play a nightstalker

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                                            • Ok these are cool concepts, and A+ on the names. They sound like legitimate names Bungie came up with. But seriously, this is NOT lore.

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