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Destiny

Discuss all things Destiny.
Edited by Zero the Remnant: 6/8/2017 2:57:56 AM
34

Ahh! It's Armsday!!! 6/7/17 "Banshee will never get laid with those rolls."

Hello everyone. It’s a new week & a new Armsday. Sadly I have the same Rolls I had last week. My Router died on me & seems to love to crash everytime I log into Destiny. So I’m finding it quite difficult to get to The Tower at the moment. I am planning on purchasing a Netgear Nighthawk X4s next week so my forced online gaming intervention will come to an end. I digress, does the first Armsday of June have anything good? Let’s find out! _____ [b][u]Disclaimers:[/u][/b] All recommendations no matter how good or bad are still pure opinion. My recommendations are 100% for PVE & strive for Static Performance vs Situational Performance. [b][u]God Rolls[/u][/b] There are 2 types of God Rolls. Community = Popular Opinion/Suggestion. Personal = A roll that perfectly fits/enhances [u]YOUR[/u] individual playstyle. [b][u]PVP[/u][/b] I will [b][u]NOT[/u][/b] be making PVP recommendations. Haunter will be covering PVP recommendations in the comments below. _____ [b][u]Legend:[/u][/b] HC = Handcannon, SR = Scout Rifle, AR = Auto Rifle, PR = Pulse Rifle SPR = Sniper Rifle, FR = Fusion Rifle, RL = Rocket Launcher HCR = High Caliber Round, APR = Armor Piercing Rounds, EXR = Explosive Rounds AoO = Army of One, EotS = Eye of the Storm, LitC = Luck in the Chamber, S&P = Spray & Play SPS = Single Point Sling, HLS = H&-Laid Stock, C&P = Close &/or Personal, SDC = Smart Drift Control [b][u]Omolon[/u][/b] [b][i][u]Uffern HC4[/u][/i][/b] Roll 1: Fastdraw/Steadyhand/Truesight Third Eye Snapshot/Reinforced Barrel Rescue Mag/Exhumed Roll 2: Fastdraw/Quickdraw/Sureshot Third Eye Lightweight/Injection Mold Triple Tap/EotS Roll 3: Fastdraw/Steadyhand/Sureshot Third Eye Lightweight/Reinforced Barrel Rescue Mag/EotS Recommendation: Roll 2 or Roll 3 Redeem/Save/Reorder: Save So both Roll 2 & 3 have uses. Roll 2 can be decent for dps on Ultra & above enemies. But it lacks a barrel so you’ll be in that enemies personal bubble. Which is bad for your Guardian’s health. Roll 3 has excellent utility. Third Eye for a permanent radar, Reinforced for range, Rescue Mag for a chance at a free magazine of ammo in dangerous situations or EotS for those who thrive in dangerous situations. [b][i][u]Thesan FR4[/u][/i][/b] Roll 1: Void Spark/Torch Replenish Accelerated Coils/Injection Mold Rangefinder/EotS Roll 2: Solar Candle/Torch Hot Swap SPS/HLS Life Support/EotS Roll 3: Arc Spark/Torch Hot Swap Lightweight/Braced Frame Unflinching/EotS Recommendation: Roll 2 or Roll 3 Redeem/Save/Reorder: Redeem So Roll 2 & 3 basically are almost perfect God Rolls. Only the final column’s are subpar. Both bring Hot Swap which will tighten up your bullet spread if you fire while under its effect. Roll 2 maximize’s the stability via HLS, Roll 3 does so via Brace Frame. Roll 2 offer a 25% chance per kill to regen some HP via Life Support, Roll 3 offers bonus accuracy while at low health via EotS. Honestly, this comes down to what Element FR you want. Solar or Arc. [b][u]Häkke[/u][/b] [b][i][u]Judith-D[/u][/i][/b] Roll 1: Truesight/Steadyhand Last Resort Who’s Next Hand Loaded/APR/Reinforced Barrel Roll 2: Truesight/Steadyhand Triple Tap S&P Hand Loaded/APR/Smallbore Roll 3: Fastdraw/Sureshot Hot Swap Rangefinder Snapshot/HCR/Smallbore Recommendation: None Redeem/Save/Reorder: Save So, Hot Swap is wasted on a Primary imo. So roll 3 is a no-no. Last Resort is an immediate disqualification. Roll 1 is a no-no Roll 2 has promise. But it’s a roll not even a Dreg would take. Wait till next week. [b][i][u]Arminius-D[/u][/i][/b] Roll 1: SC Holo/LC Ranged Last Resort S&P HCR/Speed Reload/Rifled Barrel Roll 2: GB Iron/LD Watchdog Relentless Tracker/Focused Fire HCR/Fitted Stock/Rifled Barrel Roll 3: SC Holo/SD Thermal Partial Refund Rangefinder Snapshot/Fitted Stock/Rifled Barrel Recommendation: Pick any, Dismantle it, smack Banshee with the weapon parts, & order a Zarinaea-D. Redeem/Save/Reorder: See Above I keep giving this gun a chance & it burns me EVERYTIME. The Zarinaea-D that is up for order hits hard for an AR, & it’s sturdy, it’s like a Year 2 & 3 Shadow Price. [b][i][u]Jingukogo-D[/u][/i][/b] Roll 1: Solar SDC/Field Choke Danger Close Battle Runner Flared Magwell/Perfect Balance/Rifled Barrel Roll 2: Arc Soft Ballistics/Accurized Ballistics Final Round Feeding Frenzy Flared Magwell/Hand Loaded/Rifled Barrel Roll 3: SDC/Accurized Ballistics Danger Close Feeding Frenzy Flared Magwell/Fitted Stock/Rifled Barrel Recommendation: Roll 2 Redeem/Save/Reorder: Redeem What makes Roll 2 shine is the reload combo’d with Final Round. Final Round + Feeding Frenzy + Flared Magwell will allow you to pump Final Rounds into your enemies as if it was just your regular clip. Fire, nigh instant reload for 1 bullet, fire, repeat. Enjoy the death you’re dealing. [b][u]Suros[/u][/b] [b][i][u]PDX-45[/u][/i][/b] Roll 1: SLO-19/SPO-28/SRO-41 Fitted Stock/Casket Mag S&P Lightweight/Injection Mold Roll 2: SLO-19/SPO-28/SRO-41 Hammer Forged/Oiled Frame Zen Moment Speed Reload/Reinforced Barrel Roll 3: SLO-19/SPO-28/SRO-41 HCR/Casket Mag Icarus Speed Reload/Rifled Barrel Recommendation: None Redeem/Save/Reorder: Save While Roll 1 has some promise. This mythical order will better serve you as a God Roll. Wait till next week.f [b][i][u]JLB-47[/u][/i][/b] Roll 1: Solar Aggressive Launch/Linear Compensator/Hard Launch Heavy Payload/Flared Magwell Feeding Frenzy Javelin/Quickdraw Roll 2: Solar Aggressive Launch/Soft Launch/Hard Launch SPS/Speed Reload S&P Javelin/Snapshot Roll 3: Void Confined Launch/Linear Compensator/Countermass SPS/Flared Magwell Surplus Perfect Balance/Quickdraw Recommendation: Roll 1 Redeem/Save/Reorder: Reorder Roll 1 will require you to dumbfire the weapon. But with nearly maxed Blast & Velocity even if it isn’t a direct hit…something is going to be die. Solar Rocket Launchers of this magnitude of power are few & far between. This weapon is up for reorder. So pick up Roll 1 & have some fun. Then reorder this beast of a RL. [b][i][u]Next Week’s Orders[/u][/i][/b] (LC = Learning Curve) [u]Zarinaea-D[/u]: Order LC: Novice [u]Gaheris-D[/u]: Order LC: Intermediate [u]Lyudmila-D[/u]: 50/50 LC: Intermediate [u]Cocytus SR4[/u]: Order LC: Intermediate [u]JLB-47[/u]: Order LC: Novice That’s all I got this week. As always, feel free to share any rolls you have that I have not listed. No promises but I will try to post a recommendation if you list all 3 rolls, as will Haunter. My RL is still hectic so when I do get on the forums it’s normally at work. So, I don’t always have time to review/evaluate a roll before making a recommendation. I apologize for how late I posted this. RL kick me in the windershins today. No ads this week. I’m too sleepy. Going back to sleep now… Be Safe! Guns Up Guardian!

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  • Why is roll 1 on the thesan bad? I like rf acc coils and repenish. Im using mine for pvp over pve but i dont c what all the fuss about hotswap is. If u want hot swap use plan c. Thats how hotswap should work.

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