[quote]Downloadable Audio links:
[b]SoundCloud[/b] https://soundcloud.com/oceans-of-canopy/dtc-episode-51-8675309
[b]Podbean[/b] http://destinytruthcast.podbean.com/
[b]iTunes[/b] https://itunes.apple.com/us/podcast/destinytruthcast-destiny-podcast/id1101605804?mt=2[/quote]
Welcome to episode 51 of the #destinytruthcast where you the community join us in talking all things Bungie and Destiny. Today RedWingGirl and I welcome returning bnet community guest Kabr and two new community guests, The Mechanist and Relyks
Today's topics include:
-Guest showcases
-The great Titans as guests conspiracy (I'm onto you RWG)
-E3 is coming, thoughts on what we'll see
-Arcstrider, Poledancer, whatever
-Thoughts on gameplay (triggered?)
-What should D2 be if not Destiny?
-Fist of OMG WTF?!
-New weapon systems and diversity of play
-What do you think of D2s new weapons
-Functional balancing, let's make it a thing in D2 :)
-Sidearms forever, no more balance changes
-Chasing green crates
-What do you hope to see from E3 and beyond on D2?
-What are you looking forward to most in D2?
-Post of the week
-Favorite moments of the week
Once again thank you to Kabr, the Mechanist and Relyks for joining us today and we thank you for listening and participating on the forums. We can be found on twitter @dstinytruthcast and online at www.destinytruthcast.com
As always, if you'd like to be on a future podcast, message us and let us know your thoughts on the game and what you think would be an important topic to come on and discuss. We look forward to hearing from you and can't wait to hear more voices on the next episode :)
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Edited by Orpheus49: 6/6/2017 6:44:40 AMThis cast was ok, but there wasent enough criticism on the issues that are prone to arise from d2's changes The new weapon system offers 0 diversity. In pve, kinetic damage is gonna be useless, so i predict energy scouts coming back to the standard pve weapon. The strike boss presented was just another generic bullet sponge, so snipers are coming back as the standard power weapon. In pvp, with 4v4, and a slower pace, the game is now officially halo. The game is no longer about playstyles but playing around team shooting. So all you are gonna see is scouts and handcannons, just like halo. They are the most wall bangable, they offer the most damage to an enemy who has not engaged you yet, and they are the best for team shooting since 3 handcannom shots are easier to get out as a team than a bunch of auto bullets. And most of all, they are precision weapons in a slow paced arena, (that screams #1 weapons, they are much easier to hit) Id rather they stick to the old system, the new one only reduces our choices.