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Destiny

Discuss all things Destiny.
Edited by SquattingTurtle: 5/23/2017 8:31:58 PM
49

Interview about patrols, adventures, and lost sectors

This sounds pretty damn good, we just need to see how it actually flows during the patrols though. example: you can use your ship on the same planet (fast travel) but they need to show ships dropping off players in game IMO. (like in the D1 gameplay reveal with Staten) I really hope we run into other guardians more often. [quote]Adventures:10-to-15-minute-long missions with narrative and dialogue and they take you to new places and they do new things – new mechanics. Lost Sectors: like dungeons where, occasionally, as you're wandering around the world, you see a symbol etched on some wall and you know you're close to an entrance of some kind. Then you get to go – no matter what activity you're on – you can just go into this Lost Sector and go find a boss, kill it, and get some sweet treasure.[/quote]

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  • Yeah, i hope there are more players on patrol servers. Especially if the worlds are going to be a lot bigger. And also have better ways to interact with players. Bungie should implement what The Division did. Basically, if you have your mic on and other players have their mics on and you get close to those players then you can automatically connect and speak to each other. It would be a quick way to organize something to do in patrol. But if there aren't enough players roaming around in patrol then all the new patrol activities won't be as fun.

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