The FPS that changed the genre as a whole, the granddaddy of the Halo franchise, the "Billion-Dollar Doughnut," Combat Evolved. While hardly anyone who frequents this site anymore joined for Halo, much less introduced themselves to the franchise with CE, said fifteen-year-old game provides one of the most challenging yet fun difficulty scales of any game ever.
Even so, after [url=https://media.giphy.com/media/EmimTjZbQ5MEo/giphy-downsized-large.gif]Every. Single. Death.[/url] The game [b]made[/b] me want to play CE on legendary again. The enemy's are sent after you in waves and their a.i. is intent in pursuing your soon-to-be-corpse, but it isn't difficult for difficulty's sake. Every enemy type has a counter of some sort, and with proper preparation, the player can overcome any obstacle the game throws at them. For the elites it was plasma-based weapons or the needler, for Hunters it was the magnum or a well placed rocket, the Jackals required good frag toss, and the Flood (and pretty much anything else) required the alien space mutant ninja zombie justice of the shotgun.
Unlike its successor, Halo CE wasn't loaded with the glitches and tricks that allowed me to cruse past some asinine hard moments of Halo 2. Aside from the [url=https://youtu.be/B-KVUA0K6YQ]Keys Bump[/url] on my second legendary run, I've gone through the whole game as intended. The game is very straightforward in level design, but the large open maps give you a variety of ways to crawl to the next checkpoint or health pack.
I myself dreaded finally working up the courage to slog through CE's campaign on legendary. However, due to 343i's anniversary edition of Combat Evolved having a bug with online co-op, unlike Halo 3 & ODST I took the path of Reach and went in solo. What came if this was a fresh perspective on the title itself and the series as a whole. CE had tested my resolve but not forced me to rely on noob combo-ing every Elite imaginable in Reach. Not to mention I found out that those who complain about The Library are straight pansies. Two Betrayals is leagues more difficult than foggy tunnel shooter simulator 2001.
Overall, if you haven't attempted Combat Evolved on legendary yet, I would heavily advise you do. Yes it will be challenging, yes you will begin [u][i]begging[/i][/u] for Flood missions rather than fight one more Elite, but the reward at the end of the tunnel is there. Hint: it begins with "Warthog" and ends in "Run."
Thoughts? Opinions? Do share your two cents on CE's legendary difficulty.
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While I agree the Combat Evolved had the most fair legendary difficulty, your assertion that anyone who found 'The library' difficult as a pansy is wholly off base. Considering that elites were easily dispatched with a plasma pistol and a few AR rounds. The flood were quite the challenge from sheer numbers and the wave format Bungie used for the levels. Plus they could basically one shot you with a melee. So i say congrats on beating Halo on legendary. Just don't think your experience was the "Right" way that Combat Evolved should have been played.