Modifiers
[b]Epic[/b] - Heavily shielded and highly aggressive enemies appear in great numbers.
[b]Brawler[/b] - Guardian melee damage is greatly increased.
[b]Chaff[/b] - Player radar is disabled.
[b]Grounded[/b] - Players take more damage while airborne.
[b]Match Game[/b] - Enemy shields are resistant to all unmatched elemental damage.
----
Welcome to the month of May, classes are ending, and it's the season to game, game, game! We are heading into Omnigul ( ͡° ͜ʖ ͡°). This week she's going to make it hard for us, but it's alright we need to power through.
Heroic strikes on the other hand, you guys saw what was the case last week right?
---
Recommended Weapon(s) for this Nightfall:
[armory]Bad Juju[/armory]
[armory]Oversoul Edict (Adept)[/armory]
---
Strike Exclusives: These items have a chance of dropping from the chest at the end of the strike when a skeleton key is inserted.
[armory]Grasp of Malok[/armory]
[armory] Omnigul Bond[/armory]
---
[u]SIVA Crisis Heroic Modifiers[/u]
[b]Heroic[/b] - Enemies appear in greater numbers and are more aggressive.
[b]Specialist[/b] - Secondary Weapon damage is favored.
[b]Chaff[/b] - Player radar is disabled.
[b]Airborne[/b] - Players deal more damage while in the air.
---
[u]Weekly Story Playlist Modifiers[/u]
[b]Heroic[/b] - Enemies appear in greater numbers and are more aggressive.
[b]Small Arms[/b] - Primary Weapon damage is favored.
[b]Grounded[/b] - Players take more damage while airborne.
Have fun!
~[i]TheGreatNike[/i]
-
This nightfall sucked ass. Insanely difficult. Or at least an entire order of magnitude more difficult than any nightfall since Triumphs. So, bravo to whichever developer picked the strike and modifiers this week. You have convinced me it's time to hang up Destiny since there is literally nothing fun left to do.