So nearly three years since Bungie released this "faultless" game and lightning grenades are still one bursting people through walls, around corners, way out of their "range restrictions", upside down, inside out, from the game previous to the one you are in, from last weeks match from the other teams spawn... ok I'm exaggerating (on the last two!) Bungie are you blind?
I am talking about the irratic range/cone glitch. If something doesn't behave the same every time how can players learn to counter play it. That's like giving us random blanks in our gun... oh wait you did that as well didn't you with ghost bullets. \:)
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Edited by iDovahBear: 4/28/2017 2:04:09 AMI've seen people accidentally shoot wall grenades out of the air because they're spraying at the target throwing them. Any area-of-effect ability will destroy the grenade mid-flight or even while mounted. If it wasn't for this Achille's heel I think Bungie and others would concede they need nerfed or somehow balanced. But the fact is, they don't always land correctly, not every map has ideal flat surfaces, and they can be destroyed by any incoming damage. Hell, sometimes it hits the target and falls on the ground, missing the intended target. Sometimes this happening causes the grenade to grind itself to dust against the target for a bunch of single digit numbers of damage. Truly, these grenades are not at all a problem unless you ignore positioning. What they need to do is make a better visual representation of the cone so people aren't misled by the lack of pixels illustrating the exact dimensions of the cone. Spike grenade is more fair in this regard, but can be blinding, which is in a way an added effect which you probably don't want to add to Lightning Grenades if they piss you off already. I'm sorry but nerfing Lightning Grenades would literally be the end of Strikers and Titans in general. Do. Not. Want. A. Nerf. Edit: But if you're just saying the buggy stuff needs fixed, then nobody can really argue against that.