Someone kindly explain how the use of a grenade, melee, super, gun or gear is a crutch? Like if everyone has access to them easily then how is it a crutch?
For example, prenerf TLW, if you crush someone with it thats not using TLW (especially from close range where TLW dominated) then the guy who got crushed complains about a crutch, when they could just use TLW as well. Then people complain about sticky grenades being a crutch... but they're the ones who choose not to use them.
What I am gathering is if you use anything and it nets you a kill or allows you to survive something then it's labelled a crutch? So until we're all walking around with no guns, no nades, no armour, no arms (to melee) then everyone will have a crutch?
Edit 1: Just so everyone is aware, I'm not actually confused, it just doesn't make sense that people accuse others of having a crutch after being outplayed by them lol
-
Some good definitions here. I agree with Supreme Butthurt, Kone19ps, and Riv3rMon5ters for the most part. For weapons I also like to think of it where the mechanics behind how the weapon works is what's really doing the work for you. Think of how flinch was in Y2. It actually re-centered back on your target so all you had to do was wait for that to happen and you had your accuracy again. When flinch was increased all the people that relied on that mechanic lost their minds while really skilled snipers were mostly unaffected. The poor flinch was a crutch. Think of the real word. It's something that helps you move when you have a leg injury. Without it you would be less effective.