my serious thoughts is that destiny was made more for the money than for the fans; with halo having nothing to stand on and no money, being picked up by microsoft was a huge deal for them, and they put everything into the quality of content rather than making the extra buck
everything in destiny is designed first and foremost to make money; either an item they think people will latch on to in order to PREORDER the game, or a patch that will GET YOU TO BUY EVERVERSE, or a cool clip that will MAKE YOU COME BACK FOR DLC - - making money isn't a crime, and it's good to support yourself and your family, but there is no soul here
destiny only flourished off the namesake of BUNGIE, the creators of the original Halo, the game would never have sold so well, nor would it have had such a continued fan base without that prestige, - - i, like many others, are on the final straw in Destiny 2 - - if they haven't learned 100% what TO DO, and what NOT TO DO, it'll be the last Bungie title i ever support
[u][b]MOVING ON TO THE MEAT[/b][/u]
the fact that there is no story, and no drive to positive player action in the post-game, there are too many children in destiny - - too many kids who "-blam!-" your mom, too many children that "know exactly what to do bro" - - too many infants who are, quite frankly, -blam!-ing retarded
the learning curve is so massive, i have heard of the stress and insanity of this game's LFG being used as a construct model for the psychological state of mass murderers and sociopaths
the game should have focused on story above all else, in a true open world - - a complete Platinum playthrough should have taken over 100 hours, and end-game should have been about a Hoard Mode, with crucible being something fun to do on the side, but nothing serious
trials of osiris is the worst thing that has ever happened to this game, even more than the lag, non-dedicated servers, and ever weapon patch of all time
anyhow, i'm about -blam!-ing tired as shit and pretty pissed off, i think that's good enough for now
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The biggest issue is that developers will do whatever gets the most people to buy it. This also bleeds over into movies. Thus the reason we've had so many crap superhero/comic based movies. But they know the die hard fans will pay money for anything new that adds to their favorite things. They don't care that leaving blood and gore out of games might protect the mind of an innocent child, only that if it has a teen or pg rating they will have more people buy, play, or watch it. As for games they could just do like some games have done in the past and add the option for game play to be kid friendly or gore heavy at the game start up. But that would also require parents to do their job and be aware of what their kids are watching and playing.