Just played a few matches with this, and dear BOB the damage falloff is [b] ATROCIOUS[/b].
For an exotic Hand Cannon meant to deal precision damage at range, the recent nerfs have made that [i] incredibly[/i] difficult to do!
Dear lord Hamrick! What the he** do you think you're doing?!?!
I used to absolutely LOVE this gun, but now it just feels like punishment when using it.
For pete's sake, revert the damage falloff back to how it used to be! From all appearances, you guys in charge of the recent "balancing" have NO clue how do it well or properly.
Remember how you (Hamrick) said that "Nutty McNutface" was a lazy name for a squirrel? You said this in response to a hilarious Reddit post about your decision making process regarding nerfs (or "balances", as you prefer to put it).
It may well be a lazy name for a squirrel, but you know what's even [i]LAZIER[/i]?
Maybe, nerfing Hungering Blade and breaking other regen perks in the process...? You guys have been either incompetent or dishonest, and it's time you own up to it.
.
EDIT: Just to be clear, I absolutely LOVE The First Curse. It's probably my favorite exotic. THAT is why I'm so mad.
Nerfs which were brought on by a different Hand Cannon archetype have crippled what was meant to be a long range precision tool.
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Different strokes for different folks. TFC is a gun that takes a certain finesse to do well with. It plays more to a passive style than the typical charge in full throttle that most people go with (and most "good" weapons support). You need to pick you're battles. If you sit back, use cover, and take it slow, it's a great weapon.