As you might have noticed, Bungie introduced a new modification for the Nightfall, called "Daybreak". For those who do not know what it means, it says: "The Darkness grows stronger, and so do you. Form a fireteam of three and unleash your Light with greatly increased ability recharge."
What this pretty much means is Mayhem like in Crucible. Grenades, Melee and Supers recharge a lot quicker.
After I completed the nightfalls, and went back to playing normal Heroic Strikes, I felt like a sack of potatoes.
The point of this poll, is to see what the community thinks about the new Modifier. And I came up with an idea to add a playlist with this Modifier added permanently and maybe rotating burns.
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i think the community has spoken :)
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Edited by Novak: 3/31/2017 9:55:29 PMBeats the -blam!- out of trickle
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It can get old fast. I rather have my nightfalls take some skill.
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Kinda like playing SRL and then hopping on a sparrow in patrol.
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I love the modifier. I've ran nightfall like 6 times already on my Warlock and Hunter (combined)
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Edited by Merkeal: 3/31/2017 11:23:42 PMI was a little disappointed that the enemies didn't drop more ammo and that there is no heavy weapon modifier. Other than that it was a lot of fun.
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Damn, I feel like a tool. I was doing it this afternoon and was like "man these 'nades are coming fast!" Totally forgot about daybreak.
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It would get boring.
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Havent gotten to try it yet
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Feeling powerful always wins
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It should be in Heroic strikes.
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Didn't notice it
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Should push this to #Feedback too.
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It will be active every week for the final 6 weeks leading up to Destiny 2. Once a month is fine for now.
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They've already stated that Daybreak will be a featured modifier for about 6 weeks in a row in July and August. Until then it's every month. It feels incredible now because it's new, and it will be fun next time it comes up, but it's like candy. If we have it all the time, it'll make us sick (in this metaphor, we'll get sooooooo tired of it). But you want it occasionally for some fun.
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This is what I thought it would be after they dropped the trailer for that stream. Daybreak seems like a nice opposite of Nightfall don't you think? I thought it was gonna be its own balls to the wall playlist. Having a daybreak modifier just seems stupid in a nightfall, they contradict each other. It's in the name lol.
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Edited by Stormhawk118: 3/31/2017 9:34:37 AMWould be interesting to have true y1 nightfall skull with this as well, would be less sitting in a corner, what bungo removed the iron skull for in the first place, and still be just as intense
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1. Makes the nightfall too easy 2. This game is gonna be dead in like 6 months
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It made it easy to solo nightfall 3 times, self rez with solar nades, cannot fail
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It should just stay monthly
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We need it for strikes. Not nightfall.
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Edited by Benzene21: 3/30/2017 6:31:35 PMI don't see how this is fun after doing it one time. I don't even think one time is fun. Spamming supers on enemies that are already easy to kill?? Please.
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I feel like this is when they scale grades in school. "Well everyone's stupid so here's some extra points."
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It will be a modified every 4ish weeks, according to Bungie.
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You do realize this game will be dead in 6 months, righy?. Any feature added now is meaningless as its the last update and the game will remain the same forever.
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Maybe make it in the rotation for Weekly Heroic Strikes as well. I personally don't have any reason to do these strikes but Daybreak could add the fun factor back.