As another member said: pvp was meant to be a practice area to get better. That was it. It was never and should NEVER have dictated a single nerf that crossed over into pve.
PvP, along with a sandbox team lead by Weisnewski, really hurt pve fun factor. It got so bad that a lot just stopped playing pve endgame. Rewards were bad and things were getting nerfed left and right ..... ammo nerfs?? I mean, good lord it has gotten out of control!
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