What is something you've come across in a video game that is so insignificant, but stuck out so much that it made you absolutely infuriated? Post your stories and whatever.
Mine? The High Charity doors in the Cortana level in Halo 3. [b]THEY LOOK NOTHING LIKE THE DOORS IN HALO 2!!! WHAT THE HELL BUNGIE??? LITERALLY UNPLAYABLE!!!!!!![/b]
Dying in the ship turret in Battlefront II was also annoying.
-
Not insignificant, artificial difficulty. If you scale your game's difficulty by adding elastic/just beefing up enemy stats/trigger happiness then you're a bad developer and don't care about the player. There's a difference between grinding through bullet sponges that can kill you in 1 hit and outwitting a foe that takes cover when necessary and attempts flanking. Same goes for Racing games too.