I've attempted this several times since it first released, and since I just got my Raze-Lighter, I decided I'd give it another go. Turns out, the door that leads to the ketch won't open. All I can do is scan the door, at which point my Ghost simply says that the Fallen were here, and we just missed them.
Thinking it might have just been a random bug, I restarted the mission. Sprinted to the door as fast as I could, and got the same thing. I know I'm not the only one running into this problem as well. Here's a forum post from just a few days ago: [url]https://www.bungie.net/en/Forums/Post/219589699?showBanned=0&path=0[/url]
I am running the mission on Heroic difficulty.
I did not wipe during either attempt to get to the ketch.
This seems to be an issue that was introduced with the Dawning update. Since this is the only possible way to procure the Black Spindle, those of us who don't have it simply cannot get it, currently.
Edit: I know that the Destiny subreddit isn't the official forum for these sorts of things. But there have been several posts by others regarding this issue as well.
[url]https://www.reddit.com/r/DestinyTheGame/comments/5j9knh/black_spindle_mission_is_bugged/[/url]
[url]https://www.reddit.com/r/DestinyTheGame/comments/5iw5p4/black_spindle_not_able_to_be_obtained_anymore/[/url]
[url]https://www.reddit.com/r/DestinyTheGame/comments/5ivztr/black_spindle_mission_question/[/url]
[url]https://www.reddit.com/r/DestinyTheGame/comments/5iscx4/black_spindle_no_longer_obtainable/[/url]
*UPDATE: 12/21/16*
Just tried it again last night, this time with a friend. Everything worked as it was supposed to and we were finally able to get our Black Spindles.
Maybe it's just confirmation bias, but I swear it's never been as inconsistent as it was two days ago. The only thing that I tried differently, was not going for it solo. No idea as to whether or not that actually did anything.
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Edited by surfboardward: 3/11/2017 6:57:50 PMSo over the past few days, now March 2017, I thought I would try the Black Spindle solo (It's really that I don't have any friends online). I now have all three of my characters up to 400 light. I ran the warlock with Stormcaller. I boosted the agility node to presumptively make it move faster. I would spawn on the planet and work my way down the long corridor killing thrall and dregs to boost my super and pick up green and purple ammo along the way. I get to the end of the corridor and kill the ogre, grab the shard, wait by the door then sprint the whole way back through the taken. No little skirmishes, no wipes, just run like crazy. Get through the door with the single husk, run quickly to the next, get through the door with the two husks, and run into the final room without ever dying to get to the ketch - Door was always locked - "Sorry, You just missed them." I did this like 8 times, and was getting very good at quickly picking through the taken crowds at each locked door. So I know it wasn't that I was moving too slow. Nothing worked. So the one variant I tried was to run as soon as I spawned on the planet. No picking up ammo, no juicing my super, no little thrall battles, just ran as fast as I could TOWARD the ogre room. When he appeared I went after him hard with super, grenade and solar sword and put him down as fast as I possibly could. Grabbed the shard, waited by the door, then ran like crazy back through the two locked doors to the final exit over to the ketch. Abracadabra, it was finally open. Now, was this just random, or is it that some unknown clock really starts running on you as soon as you land on the Moon? Don't know, because I only ran this once. I got demolished on the second phase of this mission. I died over and over again on the ketch to where I only had two minutes left on the time clock when I got to the final boss room. So I realized I just don't have the skills to ever solo this. Anyone after this exotic, shoot me a note, and we'll go get it. Surfboardward