Modifiers
[b]Epic[/b] - Heavily shielded and highly aggressive enemies appear in great numbers.
[b]Berserk[/b] - Minions of the Darkness won't flinch, even after massive damage.
[b]Brawler[/b] - Guardian melee damage is greatly increased.
[b]Fresh Troops[/b] - Some enemy squads have been fortified with additional reinforcements.
[b]Airborne[/b] - Players deal more damage while in the air.
STRIKE ELITE: Earn "Gold Tier Achieved", "Silver Tier Achieved", or "Bronze Tier Achieved" Medals.
SUNRISE: Earn a Gold Tier Achieved Medal in the Nightfall before time expires.
MAKE A RAINBOW: Rapidly earn "Primary", "Special", and "Heavy Streak" Medals to earn "Rainbow" Medals.
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A new week, a new reset. This week we go to Mars and bow down to the air gods. There is not much more that needs to be said about this week.
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Recommended Weapon(s) for this Nightfall:
[armory]Gjallarhorn[/armory]
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Strike Exclusives: These items have a chance of dropping from the chest at the end of the strike when a skeleton key is inserted.
[armory]Treads Upon Stars[/armory]
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[u]SIVA Crisis Heroic Modifiers[/u]
[b]Heroic[/b] - Enemies appear in greater numbers and are more aggressive.
[b]Arc Burn[/b] - Arc Damage from any source is greatly increased.
[b]Juggler[/b] - No ammo drops for your equipped weapon.
[b]Catapult[/b] - Grenade recharge rate is greatly increased.
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Have fun!
~[i]TheGreatNike[/i]
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This nightfall is a pain in the ass. I've solo'd it 3 times already but only got silver. There are so many yellow bars and they are bitches. The Cabal I swear play the crucible because they spam their weapons and hide behind shit. If it's the Taken in the first door you have to kill most of the enemies, if it's the Cabal instead of the Taken once you get outside there are much tougher yellow bars and it takes longer, if it's the tank instead of the Anomaly it takes longer. I'm gonna get this shit though.
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Rockets Mcdickface
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Edited by Xero: 3/7/2017 8:48:37 PMNo... Suncharge! You! Must! [b]Suncharge![/b] [spoiler][b]EVERYTHING!![/b] CHARGE UP YOUR KNEE WITH THE POWER OF THE [i][b]SUN!!![/b][/i] YOU'LL BE A MOBILE PLANETARY FORCE OF FIERY DEATH!!! ENEMIES WILL [b][i]EXPLODE[/i][/b] ON CONTACT WITH YOUR KNEE IN A BLAZE OF...REGRET!! THEY'LL BE CONFUSED AND RUN AWAY THINKING THE SKY IS FALLING!! WAIT! IT'S JUST YOU RUNNING!!! COME BACK ENEMIES!! FALLEN CAPTAINS WILL MELT BEFORE THEIR WEAK ARC SHIELD IS DEPLOYED!! HIVE WIZARDS WON'T GET A CHANCE TO SCREAM!! VEX HOBGOBLINS WILL [b]TRY[/b] TO USE THEIR SOLAR SHIELD. DENIED!! YOU'LL KNEE THEM TO ANOTHER TIME LINE AND ABSORB THEIR SHIELD. CABAL WILL [b]FINALLY[/b] LEARN A WORD FOR "RETREAT", EVEN IF IT ISN'T "RETREAT"!! PHALANX WILL HOLD THEIR SHIELDS, AND WHEN YOU KNEE THEM, THEIR SHIELDS STAY AND [b]THEY[/b] GO FLYING TO OBLIVION!! TAKE THAT!! YOUR FRIENDS WON'T KEEP UP WITH YOU BECAUSE YOU KEEP CHARGING AWAY!! GET BACK HERE!! I WANT TO RUN A STR- WHAT DO MEAN "IT'S DONE"?!? I JUST GOT HERE! YOUR SON/DAUGHTER WILL DISCINTIGRATE ON YOUR KNEE WHEN YOU TELL THEM A BEDTIME STORY!! OH NO!! YOU CAN'T CRY ABOUT IT EITHER, BECAUSE YOUR TEAR DUCTS HAVE DRIED UP!!! YOU FOOL!! WHAT HAVE YOU DONE!?! YOU'LL BE SO GOOD WITH YOUR SUNCHARGED KNEE, THE STATIONARY SUN WILL QUIT IN A FIT OF JEALOUSLY AND TURN ITSELF OFF!! but then it gets too cold... SO YOU GET [b][i]ANOTHER[/i][/b] TITAN WITH A SUNCHARGED KNEE!!!! DOUBLE SUN POWERRRR!!!!!! MY PARENTS ALWAYS TOLD ME THAT I SHOULD NEVER LOOK DIRECTLY AT THE SUN!! WELL I- WAIT WHAT IS TH- OH SHI! *Guardian down* So yeah...Suncharging...do it ¯\_(ツ)_/ ¯[/spoiler]
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I translated the strike opening through like 10 different languages. Before [spoiler]Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold.[/spoiler] After [spoiler]Kavala We remember the interest of war, Mars. So one by one from above. Ta'aurc standings. Empire and the land, the tank sitting outside of Rubicon, I can collect, surrounded by the control group turned to fly. He has always been good, but if you have the best team, you can not be free to restrain yourself to be removed, the animal's immune system.[/spoiler]
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TheGreatNike!
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Holy shit people still repeat this strike?
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Brawler and airborne??? [spoiler]PEEEERRREEEGGRRRRIIIINNNNNEEEEE GGGGGGRRRRRREEEEEEEAAAAAVVVVVVEEEESSSSZ[/spoiler]
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You didn't self-bump this time. Good for you.
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question: why should anyone do the nightfall in year 3?
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Thanks!
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PEREGRINEEEE GREAAAVESSS
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Hey stormcallers, make sure you use storm grenades and arc web in the heroic strikes this week.
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Oh I missed a few weeks of nf only to find out telesto is not the recommended weapon anymore. What anarchy is this? Back in the good ol' days there used to be only one op weapon For Arc burn telesto For solar burn telesto For primary buff telesto Do none of you guys remember it? #makeTelestoGreatAgain
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Is it just me, or is Berserk a given mod when the Nightfall is a Cabal strike? Those GD Phalanx.
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Any idea where to do the merciless weekly elite bounty in mars? The rampage 9 kills bounty
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So telesto or no telesto? [spoiler]😈[/spoiler]
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God damn it! The ONE time they have Airborne and Brawler on the Nightfall is when they have Angry on with it. Oh well, SUNCHARGE will still be effective... just not as effective without the super Stun-Lock [b]f[/b]uck you effect.
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Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold.
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You're bad noob 😘❤
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If apple makes a car will it have windows?
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Still, nobody knows that when he's below 40% you go to the front corner (to his front left of where he walks in) and tuck behind the walkway up to the top level. You just stand in there and when he aggros you, he walks over and stands right beside it and you shoot his face until he's dead. He won't do it if he's above 40% health though as he starts to walk back and forth across the room. When you get him low enough he walks back to his original position and will follow you to that little cubby
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Rockets McDickface (year 1,players will get the reference).
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PEREGRINE GREAVES!!!
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Nice back out
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The man in the gif found the man in the mirror.