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Edited by Lost Sols: 2/21/2017 5:45:30 AM
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#destinytruthcast Episode 40: Destiny is dead, long live Destiny!

So here we sit a week into 2.5.0.2 and we've all had a chance to get hold of our emotions and actually spend some time playing the new changes. There was certainly a lot to discuss in this weeks episode as we give our opinions on what we've experienced. What has this patch meant to you and how has it affected how you play and enjoy Destiny? [quote]Downloadable Audio links: [b]SoundCloud[/b] https://soundcloud.com/oceans-of-canopy/dtc-episode-40-destiny-is-dead-long-live-destiny [b]iTunes[/b] https://itunes.apple.com/us/podcast/destinytruthcast-destiny-podcast/id1101605804?mt=2[/quote] [spoiler][quote]The #destinytruthcast is a Bnet #feedback forum community podcast hosted by members of the community and featuring community members as guests. The podcast was started to give everyday guardians a chance to do something they would probably never experience by being on a podcast and to give them the opportunity to have not just their thoughts, but their voices heard by Bungie as they discuss the game. Beyond that, it's allowed us to get to know the voices and personalities behind the gamertags we see on the forums and get to know each other in a way not possible in anonymous words on a page. We aren't here to endorse or tear down Bungie or Destiny, but to give honest, balanced talk on this game. Thank-you and maybe we'll see you on an episode. [/quote][/spoiler] Welcome to episode 40 of the #destinytruthcast where you the community join us in talking all things Bungie and Destiny. Today RedWingGirl and I are joined by bungie.net forum guests King Cepheus, HAVOC, sjshady0169 and thefortkeeper Today's topics include- -Guest general take on the patch -Speed of play post patch -Dealing with roaming supers -Sidearms... The new shotgun! -Bungie's special ammo solution -Heavy weapons post patch -Pulse Rifles -Have you switched primaries post-patch? -ARs post-patch -Have you switched to sidearms? -Destiny isn't Halo -Is this patch a D2 beta-test? -[i]Exotic Special Primaries![/i] -Should exotic weapon perks be rethought in D2? -Top-tier Raid gear (it should be) -Trials of just get rid of it already -Armor set bonuses -1:1 is a myth that needs to die -God rolls? Just make the perks intrinsic -Blues to Legendaries -Hand cannons -No Land Beyond -Infinite super glitch -Should Bungie have delayed the patch? -What weapons have fallen off post-patch? -What would you like to see with weapons over the final months of D1? -Favorite moments of the week Once again thank-you to King Cepheus, HAVOC, sjshady0169 and thefortkeeper for joining us today and we thank you for listening and participating on the forums. We can be found on twitter @dstinytruthcast and online at www.destinytruthcast.com As always, if you'd like to be on a future podcast, message us and let us know your thoughts on the game and what you think would be an important topic to come on and discuss. We look forward to hearing from you and can't wait to hear more voices on the next episode :) [spoiler]Theme song: Convince Us Artist: Swell Album: Whenever You're Ready[/spoiler] [spoiler]Once again I want to thank each of the Guardians who've appeared on the #dtc and helped make this such a cool experience as we've gotten to know each other a little and talk Destiny. Hope the list continues to grow with many more Guardians from the forums :) WoundedBdgr0317 CarnivalLaw J Stevensontown W4RPRIEST DOMINATION fibeto mastercheeif Draken Wolfe iDovahbear Wraith13 RavenousLD3341 RedWingGirl1999 BigTexB007 Kabr LoganX Tzoedn KnightsXB ill skillz 1881 pacificdune Swedishbass MrMatrix24 Fido246 U Cant Tunafish Knightslayer Domwompy Ashe DemonicDMouse Micktheknife Hap Happyton King Nis Trynn IronBill Synge laughingman911 darkjohn333 Z3RO Supreme Butthurt Dynamite MADG33K SithLord Osirus Mayhem420 Dardex2112 Rorschach9182 Caladur Orpheus49 TheKungLao ProYunkinator The Grass Fever ERN ACOLYTE Aerikx Optimus immortal Psyperactive81 piratepatchy243 jcald1978 Durandal Synge1080 Astareign Carlous Scopalo Theo Papi (Shotgun Warrior) Tim of Tacoma Mercules904 x614hamstercatx biglou_x1000 Supermans Doctor MessersCohen King Cepheus HAVOC sjshady0169 thefortkeeper[/spoiler]

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  • Edited by Pro: 2/21/2017 10:15:31 PM
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    Good job hosting RWG! This patch is what Destiny needed -- but it isn't perfect. 6v6 game modes feel so good right now. Everyone is trying to play the "old way" with the new mechanics and it won't work. I don't believe special ammo was ever intended to be a super counter, or a counter to heavy. [i]Want a counter to an LMG??[/i][b] Use a rocket[/b]. [i]Want a counter to a blade dancer or storm lock? [/i][b]Use Fist of Havoc, Tether, Golden Gun, or Nova.[/b] Before this patch someone good with a special could dominate every aspect of the game. Now the game is forcing us into using our weapons and abilities in the appropriate way. If you have a fist of havoc, and you know the enemy team has a blade dancer, you better save that smash to counter the arc blade. Want to run an LMG? Great, but you will lose to rockets. Want to run a rocket? Great, but your ability to go on LMG-like kill streaks is severely limited. This patch brought balance and diversity back. But it's not perfect. The meta in elimination game modes quickly became palindrome + icebreaker or NLB + sidearm. That got stale... QUICK In 6v6 everyone uses a side arm because no one wants to camp boxes. Here are the changes that keeps diversity but leave everything viable. In elimination: - side arms do not retain "extra" ammo picked up during the match. - spawn in with half a mag of special ammo for all weapons. Rest of crucible: - auto reload when picking up special. -players that die with special drop a green box that is playable by both teams. These changes allow for fast gameplay but still promote variety and viability of all weapons.

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